Error when press f9 Created 18 years ago2005-08-20 21:45:06 UTC by xWiLx xWiLx

Created 18 years ago2005-08-20 21:45:06 UTC by xWiLx xWiLx

Posted 18 years ago2005-08-20 21:45:06 UTC Post #128723
  • Could not execute the command:
C:SteamSTEAMA~1SHAZBO~1.COMCOUNTE~1cstrikemaps "map"
  • Windows gave the error message:
"Access is denied."
Posted 18 years ago2005-08-20 21:58:29 UTC Post #128724
I think this might be from messing up in your configurations... make sure all the paths in Build Programs are correct.
Posted 18 years ago2005-08-20 22:25:47 UTC Post #128727
AJ AJGlorious Overlord
Posted 18 years ago2005-08-21 04:30:55 UTC Post #128741
Bad configuration. Check all your paths and that tutorial.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-21 13:04:54 UTC Post #128843
i checked all the paths and that tut. this is what i get after.

** Executing...
** Command: Change Directory
** Parameters: S:counter-strike

** Executing...
** Command: Copy File
** Parameters: "S:counter-strikecstrikemapsmap1.map" "S:counter-strikecstrikemapsmap1.map"

** Executing...
** Command: Copy File
** Parameters: "S:counter-strikecstrikemapsmap1"
  • Could not execute the command:
Copy File "S:counter-strikecstrikemapsmap1"
  • Windows gave the error message:
"Access is denied."

** Executing...
** Command: Copy File
** Parameters: "S:counter-strikecstrikemapsmap1"
  • Could not execute the command:
Copy File "S:counter-strikecstrikemapsmap1"
  • Windows gave the error message:
"Access is denied."

** Executing...
** Command: Copy File
** Parameters: +map "map1"
Posted 18 years ago2005-08-21 13:10:51 UTC Post #128848
Have you actually configured anything in the Build Programs tab?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-21 13:12:16 UTC Post #128849
Yes, I have. Want me to tell you what I did there?
Posted 18 years ago2005-08-21 13:13:12 UTC Post #128851
Have you switched to Expert for compiling or turned everything off? Are your compile tools in the same drive as everything else?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-21 13:14:15 UTC Post #128852
My compile Tools are onm y desktop. What is this expert thing
Posted 18 years ago2005-08-21 13:16:43 UTC Post #128853
Looks a bit like the bug I had..
After "saving" the map,, I got that error when I tried to compile..
It appared that I hade to save my map as MAPNAME.RMF else, it wouldn't make it an RMF..
This is a guess, I saw this:
Parameters: "S:counter-strikecstrikemapsmap1"
it is not saying .RMF or .MAP
I mught be wrong though
Madcow MadcowSpy zappin my udder
Posted 18 years ago2005-08-21 13:17:29 UTC Post #128854
Put the compile tools in the 'tools' directory in the 'Valve Hammer' directory (c:Program FilesValve Hammer Editor by default, I think).

Post screenshots of your configuration tabs and the dialog that you get up when you hit F9.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-21 13:18:58 UTC Post #128856
This is what i got when i saved it as an rmf

** Executing...
** Command: Change Directory
** Parameters: S:counter-strike

** Executing...
** Command: Copy File
** Parameters: "S:counter-strikecstrikemapsmap2.map" "S:counter-strikecstrikemapsmap2.map"

** Executing...
** Command: Copy File
** Parameters: "S:counter-strikecstrikemapsmap2"
  • Could not execute the command:
Copy File "S:counter-strikecstrikemapsmap2"
  • Windows gave the error message:
"Access is denied."

** Executing...
** Command: Copy File
** Parameters: "S:counter-strikecstrikemapsmap2"
  • Could not execute the command:
Copy File "S:counter-strikecstrikemapsmap2"
  • Windows gave the error message:
"Access is denied."

** Executing...
** Command: Copy File
** Parameters: +map "map2"

How do I post screenshots
Posted 18 years ago2005-08-21 13:27:34 UTC Post #128858
Use IrfanView, then upload them to imageshack.us and, finally, read our forum help.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-21 13:49:02 UTC Post #128864
Ok this is what i got after folowing your directions

** Executing...
** Command: Change Directory
** Parameters: S:counter-strike

** Executing...
** Command: Copy File
** Parameters: "S:counter-strikecstrikemapsmap3.map" "S:counter-strikecstrikemapsmap3.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlcsg.exe
** Parameters: "S:counter-strikecstrikemapsmap3"

hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlcsg ---
Command line: C:PROGRA~1VALVEH~1toolshlcsg.exe S:counter-strikecstrikemapsmap3
Entering S:counter-strikecstrikemapsmap3.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
50%... (0.00 seconds)

Warning: Wad file 'documents and settingsadministratordesktopcs stuffcstrike.wad' not found
Warning: Wad file 'documents and settingsadministratordesktopcs stuffhalflife.wad' not found
Error: Could not open wad file documents and settingsadministratordesktopcs stuffcstrike.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file documents and settingsadministratordesktopcs stuffhalflife.wad

--- END hlcsg ---

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlbsp.exe
** Parameters: "S:counter-strikecstrikemapsmap3"

hlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlbsp ---
Command line: C:PROGRA~1VALVEH~1toolshlbsp.exe S:counter-strikecstrikemapsmap3
>> There was a problem compiling the map.
>> Check the file S:counter-strikecstrikemapsmap3.log for the cause.

--- END hlbsp ---

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlbsp.exe
** Parameters: +map "map3"

The screen shots are here:

User posted image

User posted image

User posted image

User posted image
Posted 18 years ago2005-08-21 14:00:02 UTC Post #128866
You don't run vis or rad.
Your game dir. is "c:STEAM/steam.exe" (dunno if the quote marks (") are ok and if STEAM.EXE means your hl.exe.. ) :|
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-21 14:09:43 UTC Post #128868
Run them all on normal,, :)
Madcow MadcowSpy zappin my udder
Posted 18 years ago2005-08-21 14:30:57 UTC Post #128872
Remove everything in the Textures list, move the WADs to a sensible place ("C:Program FilesValve Hammer Editorresources" would be a good idea), re-add the textures from there, and you should be away.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-21 14:40:51 UTC Post #128876
THANK YOU!!!!!!!

I run into no problems and it executes the game but i cant find the bsp in the map file. where do i find it
Posted 18 years ago2005-08-21 14:53:38 UTC Post #128879
S:counter-strikecstrikemaps
They should be in here! ;)
Posted 18 years ago2005-08-21 14:59:38 UTC Post #128882
Why Cant I Find My Stupid Bsp File Come On Please Tell Me. I See All This Other Crap But Not The .bsp. WHY!!!!!!!!!!!
Posted 18 years ago2005-08-21 15:21:09 UTC Post #128891
Look in the directory where you're saving the RMF, and don't capitalise stupidly: it makes it difficult to read.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-21 15:38:03 UTC Post #128893
its not there
Posted 18 years ago2005-08-21 16:02:45 UTC Post #128897
Post the log, then.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-21 16:36:08 UTC Post #128902
Perhaps leaks might have caused this problem! :o
Posted 18 years ago2005-08-21 17:17:34 UTC Post #128911
** Executing...
** Command: Change Directory
** Parameters: S:counter-strike

** Executing...
** Command: Copy File
** Parameters: "S:counter-strikecstrikemapsmap1.map" "S:counter-strikecstrikemapsmap1.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlcsg.exe
** Parameters: "S:counter-strikecstrikemapsmap1"

hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlcsg ---
Command line: C:PROGRA~1VALVEH~1toolshlcsg.exe S:counter-strikecstrikemapsmap1
Entering S:counter-strikecstrikemapsmap1.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
50%... (0.00 seconds)

Warning: Wad file 'program filesvalve hammer editorresourcescstrike.wad' not found
Warning: Wad file 'program filesvalve hammer editorresourceshalflife.wad' not found
Error: Could not open wad file program filesvalve hammer editorresourcescstrike.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file program filesvalve hammer editorresourceshalflife.wad

--- END hlcsg ---

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlbsp.exe
** Parameters: "S:counter-strikecstrikemapsmap1"

hlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlbsp ---
Command line: C:PROGRA~1VALVEH~1toolshlbsp.exe S:counter-strikecstrikemapsmap1
>> There was a problem compiling the map.
>> Check the file S:counter-strikecstrikemapsmap1.log for the cause.

--- END hlbsp ---

** Executing...
** Command: C:SteamSTEAMA~1SHAZBO~1.COMCOUNTE~1hl.exe
** Parameters: +map "map1"
Posted 18 years ago2005-08-21 17:22:09 UTC Post #128912
Warning: Wad file 'program filesvalve hammer editorresourcescstrike.wad' not found
Warning: Wad file 'program filesvalve hammer editorresourceshalflife.wad' not found
Error: Could not open wad file program filesvalve hammer editorresourcescstrike.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Make sure that the wad files are in that directory! ;)
Posted 18 years ago2005-08-21 17:29:01 UTC Post #128913
Aha! You're saving the RMFs into the Steam tree, and you shouldn't be. Put them in Valve Hammer Editormaps.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-21 17:37:24 UTC Post #128915
But i still dont see the bsp in the map directory. And the .wad files are there.
Posted 18 years ago2005-08-22 01:50:18 UTC Post #128937
Recompile with the maps there.
Seventh-Monkey Seventh-MonkeyPretty nifty
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