Commented 20 years ago2004-04-13 22:03:42 UTCComment #1612
This map os far too large for Half-Life to handle! You have to make it much smaller than this otherwise there's little hope that it will compile successfully.
Commented 20 years ago2004-04-14 19:09:59 UTCComment #1621
I gave an honest try at fixing this map, but there is just too much wrong with it. It is too large, as Anthony noted. I was able to fix the 'brush outside world' errors by moving the entire map up towards the center of the grid. But then came the coplanar errors, too many to mention but i got them all deleted and then the leaks showed up. After that I gave up. You should create a smaller area to work in, and compile often to find problems and fix them before moving on.