scripted_sequence problems

Half-Life HL
scripted_sequence problems by badong
Posted 20 years ago2004-05-13 03:47:14 UTC • Problems • Half-Life
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Name
scripted_sequence problems
By
badong badong
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Included
RMF/VMF
Created
20 years ago2004-05-13 03:47:14 UTC
Updated
20 years ago2004-05-17 06:49:37 UTC
Views
1750
Downloads
565
Comments
2
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scripted sequence is stupid i cannot make it work.
also try strafing to the left side, and try moving a couple of feet forward. youll see that the scripted sequence doesnt work at all. is this a bug?

2 Comments

Commented 20 years ago2004-05-13 20:35:13 UTC Comment #1870
I'm not sure what you mean... When I compiled this and ran it, the sequence worked perfectly. Your houndeye ran right to the scripted_sequence. But since you didn't put anything in the action animation property of the Scripted_sequence, the houndeye's AI takes over immediately after he reaches it. Everything is working properly in this map. Let me know what you were expecting to see and maybe I can help.
Commented 20 years ago2004-05-16 20:26:38 UTC Comment #1896
yes thats the problem. sometimes it works sometimes not, when you strafe left, youll notice that he wont approach the s_s. but when i tried to move forward it works. u think a glitch might be causing this?

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