Mechanical Stairs

Half-Life HL
Mechanical Stairs by esmajor
Posted 20 years ago2004-05-26 02:11:31 UTC • Problems • Half-Life
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Name
Mechanical Stairs
By
esmajor esmajor
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Included
BSP
Created
20 years ago2004-05-26 02:11:31 UTC
Updated
20 years ago2004-05-26 02:11:31 UTC
Views
2003
Downloads
742
Comments
10
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I'm trying to figure out why I can;t walk up the last step. Go up, push the button, then go up again... you stop right before the catwalk.

CREDIT GOES TO A MAN ON EJOOP.COM FOR TYHE STAIR DESIGN. The room and catwalk are mine.

10 Comments

Commented 20 years ago2004-05-26 07:41:30 UTC Comment #2071
Just played the map, pretty cool! My only suggestion would be to make the stairs smaller (less steep and don't make such a big height difference inbetween steps)
Commented 20 years ago2004-05-26 07:42:04 UTC Comment #2072
Oh Yeah, load up your .map or .rmf so we can take a look at it in Hammer
Commented 20 years ago2004-05-26 15:47:23 UTC Comment #2078
Actually a quite common problem with rotating entities, is that their clipping doesn't always is correct with their visual appearance. Modify the stairs somewhat, make them indeed a bit less steep and well, just try out a bit. You'll be able to get it to work right with a bit of tryal and error.
Commented 20 years ago2004-05-26 15:48:19 UTC Comment #2079
BTW, you're actually making good progress, Esmajor! Keep it up! :)
Commented 20 years ago2004-05-27 04:17:26 UTC Comment #2085
I didn;t design the steps... the step module incuding the button and such were designed by some guy on ejoop.com - it's on there as a "prefab"
Commented 20 years ago2004-05-27 11:28:19 UTC Comment #2090
Ah, well, anyway...

Have you been able to fix it yet?
Commented 20 years ago2004-05-29 09:30:21 UTC Comment #2111
It was weird... I moved the catwalk down a couple units and it worked... it doesnt make any sense as gordon was able to walk up past the last step, but then the catwalk was stopping him - I didn;t have the catwalk more than a few units higher than the last step.
Commented 20 years ago2004-05-31 09:42:53 UTC Comment #2155
That few units might have made the difference then.
Commented 20 years ago2004-06-18 20:17:07 UTC Comment #2397
ummm... i put it in C:SierraHalf-Lifevalvemaps and i loaded up HL and it wasn't in the map list can you help?
Commented 19 years ago2005-03-20 12:17:57 UTC Comment #6312
Neat...but I'd thought it was an escalator. I must say cool Idea.

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