fy_highway2

Counter-Strike CS
fy_highway2 by Dublo
Posted 20 years ago2004-05-26 17:20:34 UTC • Completed • Counter-Strike
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Name
fy_highway2
By
Dublo Dublo
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
20 years ago2004-05-26 17:20:34 UTC
Updated
20 years ago2004-05-27 09:18:05 UTC
Views
1632
Downloads
562
Comments
6
Reviews
0
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This is my version of fy_highway (the original, made by jaardsi).

6 Comments

Commented 20 years ago2004-05-27 01:07:10 UTC Comment #2082
Let's test this map later today, k?
Commented 20 years ago2004-05-27 04:15:48 UTC Comment #2084
well, kind of interesting map, nice rock surface, but there are some mistakes with texture alignment, scaling. it is 4 vs 4 map? ct starts at the top, t below, so i think ct has big advantage.
Commented 20 years ago2004-05-27 06:43:01 UTC Comment #2086
its 8 vs 8. and CTs has two starting points. and Terrorsists has one starting point below the bridge, and its true that CTs has big advantage, but only skilled dudes plays with Terrorists ;)
Commented 20 years ago2004-05-27 09:12:31 UTC Comment #2088
i fixed few bugs...
Commented 20 years ago2004-05-27 12:26:57 UTC Comment #2091
Pros:
1. Nice setting, a desert highway.
2. Nice rocks indeed. Now and then not so good aligned with each other resulting in some extra edges but besides that they look very nice.

Cons:
1. Too small indeed.
2. Bad lighting. Dark rocks but very bright sand? Very strange indeed...
3. Texture stretching made some things look pretty ugly, especially the bridge railing. Just stick to 1.0:1.0 as stretching isn't really necessary in this map.
4. CT's have a way too big advantage. They can drop on the T's from all sides but the T's have only one way up. Too unbalanced.
Commented 20 years ago2004-05-27 17:27:07 UTC Comment #2093
ITS TEH TOOOH!
Rock on dude -|__|

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