Precaching issue (Kill the shake)

Team Fortress Classic TFC
Precaching issue (Kill the shake) by Meatwad2k
Posted 20 years ago2004-06-10 16:31:28 UTC • Problems • Team Fortress Classic
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Name
Precaching issue (Kill the shake)
By
Meatwad2k Meatwad2k
Type
Map
Engine
Goldsource
Game
Team Fortress Classic
Category
Problems
Included
RMF/VMF
Created
20 years ago2004-06-10 16:31:28 UTC
Updated
20 years ago2004-06-10 16:31:28 UTC
Views
1285
Downloads
524
Comments
2
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big problem with something about precaches- see what you can do to fix it please.

2 Comments

Commented 20 years ago2004-06-10 17:39:28 UTC Comment #2269
Alt+P brings up the 'Check for problems' dialog. You have several invalid brushes, they're the missile brushes. Probably their faces aren't exactly flat.

Some notes though: very nice cars and such but you really should make them entities as such complex geometry causes nightmares for VIS and also does a lot of face-splitting. Oh, and get rid of the skybox. Only cover the top of the map with a skybrush, that's enough. Skyboxes cause the compilers to compile more of the map than is necessary. Some more drawbacks too...
Commented 20 years ago2004-06-10 21:30:09 UTC Comment #2270
thanks man

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