Commented 20 years ago2004-06-23 09:37:34 UTCComment #2453
Reminds me of de_dust... although your map has a less coherent style it looks good in most area's. Some nice architectural details (the fountain) but also some not-so convinving things (the long pillar before bombspot A). Textures are nice although I think the sand color doesn't really fit. Anyways, looks quite well besides some small things like wrongly aligned brushes (the fountain basement for example). All in all, very promising...
Too bad I don't play CS so I can't say a lot about the gameplay or layout, besides that I think the layout is decent.
Commented 20 years ago2004-06-23 15:31:26 UTCComment #2460
Wireplay are a U.K. GSP (game service provider). Check out www.wireplay.co.uk for more info
Anyway, back to the map. Yeah that pillar was a total pain in the arse, I was thinking of replacing it altogether. The texture allignment is just laziness on my part. But having checked some of the most popular maps (dust,dust2,aztec) there are instances of texture misalighnment, just nobody notices (too busy playing I guess!)
Too bad I don't play CS so I can't say a lot about the gameplay or layout, besides that I think the layout is decent.
Anyway, back to the map. Yeah that pillar was a total pain in the arse, I was thinking of replacing it altogether. The texture allignment is just laziness on my part. But having checked some of the most popular maps (dust,dust2,aztec) there are instances of texture misalighnment, just nobody notices (too busy playing I guess!)
Thanks for the comments guys, keep 'em coming
personally, I there's enough dust remakes out there...