Loser won't move!!!

Half-Life HL
Loser won't move!!! by Coolfat3459
Posted 20 years ago2004-07-29 21:39:19 UTC • Problems • Half-Life
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Name
Loser won't move!!!
By
Coolfat3459 Coolfat3459
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Included
RMF/VMF
Created
20 years ago2004-07-29 21:39:19 UTC
Updated
20 years ago2004-07-29 21:39:19 UTC
Views
1957
Downloads
628
Comments
6
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Don't talk to me about texturing, I have a problem with my stealth mod and recreated the problem here using the currently selected texture. The guy starts behind a door, I'm trying to get him to move once the door is activated but I just can't get him to move!!!

6 Comments

Commented 20 years ago2004-07-29 21:39:41 UTC Comment #3053
Should be obvous what activated the door.
Commented 20 years ago2004-07-30 03:50:15 UTC Comment #3058
The first target of the Gman is 1, while the door is also called 1, this could give problems.
However, since the Gman can't reach the second path_corner, he'll just stop. He won't try to reach that point once he can do, this path_corner thing just doesn't work anymore.
So, instead of doing it this way, you'll need to use a scripted_sequence, with Move to Position set to Walk. Leave the animation options blank as it's only about the moving.
Commented 20 years ago2004-07-30 13:54:29 UTC Comment #3065
I have it set to wait for retrigger, so he should start walking once you open the door right?
Commented 20 years ago2004-07-31 04:30:41 UTC Comment #3079
Go ahead and try it. You'll be able to find out.
Commented 20 years ago2004-07-31 16:56:02 UTC Comment #3098
Already did but it didnt work. I was asking because I thought something might have gotten screwed up.
Commented 20 years ago2004-08-01 02:16:36 UTC Comment #3109
Shouldn't need to set that flag to get the script to work.

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