Glass defence system

Half-Life HL
Glass defence system by Vassy
Posted 20 years ago2004-08-18 13:33:39 UTC • Completed • Half-Life
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Name
Glass defence system
By
Vassy Vassy
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
BSP
Created
20 years ago2004-08-18 13:33:39 UTC
Updated
20 years ago2004-08-18 14:33:56 UTC
Views
4334
Downloads
1290
Comments
13
Rating
3.33 (3)
Reviews
0
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My entry for TWHL's glass compo. Looks messy and crap if you don't read the readme. Architecture is a big improvement over previous maps. Storage area slightly bland. Grunts slide in because they are wearing roller-skates ;)

I repeat: READ THE README!!!

13 Comments

Commented 20 years ago2004-08-18 14:25:47 UTC Comment #3418
Bleh...this version doesn't work. Wait for the update.
Commented 20 years ago2004-08-18 14:34:39 UTC Comment #3421
Updated :D
Commented 20 years ago2004-08-18 15:53:07 UTC Comment #3424
The grunts were already dead when i hit the glass defence button, except for that guy doing something while you grab the gun. No fair! Yes....rollerskates. And Leaks in my maps are actually an artistic expression of my fractured consciousness. Bit messy lookin so far, could you maybe space everything out a bit? Camera made me a bit dizzy too! Still better than mine.
Commented 20 years ago2004-08-18 15:55:06 UTC Comment #3425
Just thought: could you not have the cam positioned so that you dont see the bottom half of the grunts legs?
Commented 20 years ago2004-08-18 16:48:07 UTC Comment #3426
I get an error 'No such sentence group BA_PQUEST' or something.
Commented 20 years ago2004-08-18 18:55:34 UTC Comment #3429
was no monsters ? and the wooden box right infront of you when you go down the lift is floating.. :P
Commented 20 years ago2004-08-18 19:52:40 UTC Comment #3434
good.
though it looks like thos 'FRAGILE' crates are floating.
this is alot better than my entry.

my pros and cons:

+Good Architecture
+Pretty good camera work
+Good scripting
+You are being creative with glass.. good. :)
-Crates are floating above ground, didnt really bother me much though. still you should fix them.
-Rollerskates eh?, well you could have them brake the door, shoot the barneys and then run to the spot where the glas defense system is.

4 stars.
Commented 20 years ago2004-08-19 07:08:45 UTC Comment #3442
oook? how did you think of a zany idea like that :0
Commented 20 years ago2004-08-19 13:43:46 UTC Comment #3446
I hope I get points for originality.
Commented 20 years ago2004-08-19 17:16:42 UTC Comment #3454
its a little plain :/
Commented 20 years ago2004-08-19 21:49:24 UTC Comment #3461
Plain indeed.

+Quite nice architecture
+Somewhat creative
+Scripting is nice
+-Camera Work. It worked well, but wouldve been better if you wouldve actually seen the grunts get killed, instead of the glass falling on top of the camera then seeing the dead grunts on the floor.
-Really not much to do, and very easy.
-Button isnt very obvious
-You can kill the grunts without pressing the button, which stuffs it up. (barneys pistol)

3 stars
Commented 20 years ago2004-08-20 22:20:12 UTC Comment #3479
Lotta bugs, like the scientist sitting at the end doesn't even notice anything, that could've been changed. The grunts looked like they were sliding (because they were). Not good! I don't have time to give a pro/con review so let me just say 3/5 stars.
Commented 20 years ago2004-10-06 13:15:02 UTC Comment #4274
From my notebook, written during review:

Vassy's Defence System
____________________
glass_vassy.bsp

+ Great enterance
+ Imaginative, if slight copy of SlayerA's LDF
- Somewhat poor, bland architecture

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