Security Camera II

Half-Life HL
Security Camera II by BJ
Posted 20 years ago2004-08-21 15:54:29 UTC • Examples • Half-Life
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Name
Security Camera II
By
BJ BJ
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
20 years ago2004-08-21 15:54:29 UTC
Updated
20 years ago2004-08-26 04:35:36 UTC
Views
4931
Downloads
1238
Comments
3
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Security camera controls - arrow keys cycle through next ('N') and previous ('P'), button between arrows repeats the current camera (R'). The numbered buttons trigger the individual cameras.

Update - eliminated the delays (I hadn't checked 'Don't Move' flag in the func_buttons)

Uses: func_button, multisource, multimanager, env_global, trigger_camera, game_text and Master attribute of multisource

3 Comments

Commented 20 years ago2004-08-21 16:34:51 UTC Comment #3494
looks good
Commented 20 years ago2004-08-21 16:39:02 UTC Comment #3495
Thats preety cool, I know some1 wanted to know how to do this in the forums :)
Commented 20 years ago2004-08-21 17:32:49 UTC Comment #3497
Again, great job.

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