Commented 20 years ago2004-08-29 13:34:12 UTCComment #3680
Excellent start.
Spaces and hallways very small. Very dark in the stargate areas. Difficult to see controls, etc. Computer console textures need some alignment. Walkthrough teleporting and wormhole effects are very good! Timing on the red and green button by the tank controls needs some tweaking, perhaps? It was still cycling when I came back through the portal. Positioning of the switch for the 'rising rings' teleporter needs tweaking is needed, or some way of forcing the player to stay centered in the rings. I ended up riding up on the rings instead of having them rise around me. Miss the teleportation the first time.
Use of the various buttons (red/green, power) not real clear. Primarily due to timing, I think.
Overall, a 3-1/2 right now. I give it 4 because of the excellent ideas!
Commented 20 years ago2004-08-29 13:49:04 UTCComment #3682
+Awesome teleporting through the gate! +Cool mounted gun +Good lighting +Good use of buttons -Textures are too plain -A couple rooms don't have enough detail
4/5! Good idea for a map, hope to see a finished version soon!
Commented 20 years ago2004-08-30 07:04:11 UTCComment #3698
oh and as for the dark rooms: there is a reason, but i'd prefer not to disclose as it shows a rather cheap side of my map but ill try making it a bit lighter
Commented 16 years ago2008-09-14 11:13:09 UTCComment #16841
Being a Stargate SG1 fan, I naturally jumped at the chance to download this before my account had been made. It had a good wormhole sequence, but the SGC left a bit to be desired. acually, it made me make a small map based on the show! (never did finish it completley) maybye I'll upload that onto TWHL... anyway, good map, if no monsters or space to move. 4/5.
Spaces and hallways very small.
Very dark in the stargate areas. Difficult to see controls, etc.
Computer console textures need some alignment.
Walkthrough teleporting and wormhole effects are very good!
Timing on the red and green button by the tank controls needs some tweaking, perhaps? It was still cycling when I came back through the portal.
Positioning of the switch for the 'rising rings' teleporter needs tweaking is needed, or some way of forcing the player to stay centered in the rings. I ended up riding up on the rings instead of having them rise around me. Miss the teleportation the first time.
Use of the various buttons (red/green, power) not real clear. Primarily due to timing, I think.
Overall, a 3-1/2 right now. I give it 4 because of the excellent ideas!
+Cool mounted gun
+Good lighting
+Good use of buttons
-Textures are too plain
-A couple rooms don't have enough detail
4/5! Good idea for a map, hope to see a finished version soon!
When you play multiplayer you automatically get the HEV suit, along with a crowbar and pistol.