l1p1 (Level 1 Part 1)

Half-Life HL
l1p1 (Level 1 Part 1) by killer487554
Posted 20 years ago2004-10-13 11:58:06 UTC • Problems • Half-Life
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Name
l1p1 (Level 1 Part 1)
By
killer487554 killer487554
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Included
BSP, RMF/VMF
Created
20 years ago2004-10-13 11:58:06 UTC
Updated
20 years ago2004-10-13 13:32:13 UTC
Views
1473
Downloads
578
Comments
22
Download

Pls help me.It is fine in Hammer.Like in the screen shot.But when I run it the doors and buttens are there but sometimes are inviseble and some of the textures break(the area goes black) up when I am in certain places.Pls help me.

22 Comments

Commented 20 years ago2004-10-13 12:47:47 UTC Comment #4460
Someone help pls........
Commented 20 years ago2004-10-13 13:42:36 UTC Comment #4463
pls tell me how to fix it or fix it.pls.....I whant to get on to L1P2 Tonight.But I am stuck waiting for someone to help.
Commented 20 years ago2004-10-13 13:43:56 UTC Comment #4465
At least look at the map and make surgestions...
Commented 20 years ago2004-10-13 13:49:47 UTC Comment #4466
lol i kept 'flooding' like you and i had 100 people harrassing me so heres a tip dont do it and the problem is lights need to be either brighter, or moved nearer to the black areas, its like shadows man
Commented 20 years ago2004-10-13 13:58:05 UTC Comment #4469
At least look at the map and make surgestions...
Commented 20 years ago2004-10-13 13:59:34 UTC Comment #4470
it does not work with VIS and RAD off,so I don`t see how that helps sry.
Commented 20 years ago2004-10-13 14:02:32 UTC Comment #4472
maby the problem only apears when I run it.They where not shadows on my comp.The ones I am talking about are 100%black and have sharp edges.
Commented 20 years ago2004-10-13 14:24:51 UTC Comment #4473
Here are some screen shots.They are in 256 colour mode so they don`t look too good ,but they should hlep exsplane my problems.
Commented 20 years ago2004-10-13 14:25:27 UTC Comment #4474
and pls download the map and tell me how to fix it.
Commented 20 years ago2004-10-13 14:33:47 UTC Comment #4477
come on....pls hhelp me......I have waited for hours.....
Commented 20 years ago2004-10-13 14:34:54 UTC Comment #4479
does anyone actally know?????
Commented 20 years ago2004-10-13 14:39:56 UTC Comment #4481
someone help me......pls....
Commented 20 years ago2004-10-13 14:45:31 UTC Comment #4482
come on.someone pls help me.
Commented 20 years ago2004-10-13 15:04:07 UTC Comment #4483
these are all very simple problems, and arent problems in the map at all. if you want to get live help, click the "help" link next to the "IRC" link on the nav bar at the side. that'll show you how to set up IRC and get onto the channel. you can ask questions there alot easier and expect faster replies.
Commented 20 years ago2004-10-13 15:08:42 UTC Comment #4484
so whats the ansew?
Commented 20 years ago2004-10-13 16:10:18 UTC Comment #4486
Killer, learn to get some patience. Posting posts like this won't get you help anywhere soon, instead, the community will rather dispise you as yet another 'freakin n00b'. So be patient and show a good attitude, it'll get you further on the long run.

As for your disappearing faces, you probably ran in Software mode. This mode can only display up to about 800 faces. Since you had over 1200 in some area's, some faces will not be drawn in Software mode. Go over to either Direct3D or OpenGL render mode to solve this 'problem'.
Commented 20 years ago2004-10-14 04:13:33 UTC Comment #4496
If you can't run it in OpenGl or Direct3D, then your graphics card is too crap.
Commented 20 years ago2004-10-14 11:20:32 UTC Comment #4505
I can not run it in Direct 3D as that should be what it use`s and my graphics card is 100mb+ which is more than anyone I know has.
Commented 20 years ago2004-10-14 12:34:26 UTC Comment #4506
Then run in OpenGL...
Commented 20 years ago2004-10-18 10:38:53 UTC Comment #4583
ifd
Commented 20 years ago2004-10-22 10:57:06 UTC Comment #4699
still don`t work!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
Commented 20 years ago2004-10-25 05:04:24 UTC Comment #4724
I am going to remake this.I am not spending more time trying to fix it,

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