Commented 18 years ago2006-05-24 03:48:01 UTCComment #11996
Very Neat Stuff!
I love the ambience achieved with the sounds, sprites, and the lighting, and of course the distinctive Rimrook texturing.
Nice detail items like pipes, the capacitor-looking thingies, spaceship!, running lights for the landing bay, decorative "patio" lights, and of course the nice arches, arched halleays, floor openings, etc.
Even though you can tell by some of the blocky architecture that this is one of your earlier works, it's still an excellent map.
I was also mystified how you included a "crosshairs" for the func_tank...very very cool
I love the ambience achieved with the sounds, sprites, and the lighting, and of course the distinctive Rimrook texturing.
Nice detail items like pipes, the capacitor-looking thingies, spaceship!, running lights for the landing bay, decorative "patio" lights, and of course the nice arches, arched halleays, floor openings, etc.
Even though you can tell by some of the blocky architecture that this is one of your earlier works, it's still an excellent map.
I was also mystified how you included a "crosshairs" for the func_tank...very very cool
Very Nice work!