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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
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Random triggering
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HL
Random triggering by
M_gargantua
Posted
19 years ago
2005-03-10 21:50:06 UTC
• Examples • Half-Life
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Name
Random triggering
By
M_gargantua
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
RMF/VMF
Created
19 years ago
2005-03-10 21:50:06 UTC
Updated
19 years ago
2005-03-10 21:50:06 UTC
Views
5471
Downloads
1131
Comments
5
License: All Rights Reserved
Download
this illustrates how to create a random trigger using laser beams.
sorry about the bad screeny, the pulses are to fast to really catch with a screenshot, youll see what i mean if you compile it and watch it
5 Comments
M_gargantua
Commented
19 years ago
2005-03-10 22:01:57 UTC
Comment #6259
I congratgulate TWHL on its 100 example map
BrattyLord
Commented
19 years ago
2005-03-11 17:55:05 UTC
Comment #6260
Thank you, I'll look at it soon
rowleybob
Commented
19 years ago
2005-03-18 20:24:39 UTC
Comment #6295
I will check this out eventually, 'cause I have a map I plan to start, which will need something like this...Thanks in Advance!
Rimrook
Commented
19 years ago
2005-07-20 13:46:35 UTC
Comment #8177
if this works smoothly, i'll make a huge hlsp map that will never be the same twice.
mwahaha....
The Mad Carrot
Commented
17 years ago
2007-05-10 12:16:05 UTC
Comment #14832
Well, i've been using this for quite a while now and really, this is so cool! Im going to equip all me future maps with this!
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mwahaha....