Commented 21 years ago2003-11-15 18:24:39 UTCComment #433
Liked it enough that I put it on my mapcycle. Took it off for now, because players bolted when a custom map came up. Will try again when server gets enough regulars and I earn their trust.
Only suggested addition would to make one of those valves active. Start up some steam (10 pt dam/sec) to block a path or something.
Commented 21 years ago2003-11-16 08:31:08 UTCComment #435
thx... Yeah, I wanted to add some action to valves, but then I decided to put it off, I don`t really now why :)... And about custom maps on servers, yes I have that bad experience with this, cos many ppl are afraid of custom maps... But again thx for your replyies, I`m expecting more
Commented 20 years ago2003-12-28 09:21:29 UTCComment #608
Most textures are done in PhS or PSP , then 256coloured in IrfanView, then Wally'ed into a wad, and if you're pareanoid, -wadincluded so that it's hard to retreave them from the bsp
Commented 7 years ago2017-12-17 09:43:19 UTCComment #21127
This seems like a pretty good map. Decently atmospheric, nicely detailed. I'd complain that there's one ambient sound on a loop that is a little too omnipresent (and, after a while, annoying), and it's a shame you resorted to invisible walls in some spots. Still a rather spiffy little map, though.
Only suggested addition would to make one of those valves active. Start up some steam (10 pt dam/sec) to block a path or something.
I really like the lighting here BTW
http://www.filefront.com/17740109/intake-by-jackar.zip/