Walking Camera

Half-Life 2 HL2
Walking Camera by esmajor
Posted 19 years ago2005-05-10 10:54:18 UTC • Examples • Half-Life 2
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Name
Walking Camera
By
esmajor esmajor
Type
Map
Engine
Source
Game
Half-Life 2
Category
Examples
Included
BSP, RMF/VMF
Created
19 years ago2005-05-10 10:54:18 UTC
Updated
19 years ago2005-07-17 11:35:51 UTC
Views
3194
Downloads
728
Comments
12
Download (7.36kb)

Fooling around with cameras, I realized you can link a camera to ANYTHING that moves (including NPCs)

All you have to do is name an NPC or moving object or entity, and set that name as the camera's parent.

The monitor texture I used is what I found that works. If you know of a better texture to use, please feel free to leave input.

12 Comments

Commented 19 years ago2005-05-10 10:54:51 UTC Comment #7211
Oh PS- throw a grenade at Barney and watch him run..... the camera moves with him :)
Commented 19 years ago2005-05-10 11:04:38 UTC Comment #7212
I used the same idea when I made a security system, I put a camera on each guard, and watched them run around in the big building.
But the map was to ugly to be uploaded on TWHL.. :P
Commented 19 years ago2005-05-10 11:22:22 UTC Comment #7213
You used more than one camera?

I tried to have 2 cams and 2 monitors... it defaulted both monitors to jjust one of the cams.
Commented 19 years ago2005-05-10 12:18:41 UTC Comment #7214
It's a bit trixy, but if I remember right, you can do it with an info_camera_link,,
I'm not sure, but I'm experementing with it on my new map, arctic flare. It should be in the next update. :)
Commented 19 years ago2005-05-10 12:23:47 UTC Comment #7215
Madcow - I just made an airboat with a "rearview mirror"

Airboat with the cam in the rear and monitor small in the drivers view.

I'm addicted to cameras ROFL

Is anyone going to download this?
Commented 19 years ago2005-05-14 07:36:06 UTC Comment #7250
cool Idea with the rearview mirror! ;)
I like this new parent system,, very useful.
It woulf be nice if you parented a camera pointing down a bit on a flying NPC, (heli/gunship)..
Imagen the view of a nice outside map from above..

Or if this camera could be used in MP, like,, in CSS, and you could put it on the CT players and put the monitors in one of those swat transport cars, and watch them run around while playing online. :D
Commented 19 years ago2005-05-14 23:44:50 UTC Comment #7270
You can use cameras in CSS... there's a map called downtown_beta_one which has a monitor where the hostages are. The camera points opposite the front door in the lobby.
Commented 19 years ago2005-05-15 12:57:59 UTC Comment #7281
:o Great!
If any one of you, steals my idea, I shall,, uhh,, umm..
Bah! just take it! >_< :P
Commented 19 years ago2005-05-24 12:28:25 UTC Comment #7420
Cool! Does the camera show the player?
Commented 19 years ago2005-06-02 08:24:32 UTC Comment #7543
There is no player model but you can download one :P
Commented 19 years ago2005-06-03 05:21:06 UTC Comment #7562
You can?
Where?
Sven co-op: source got one.. But that isn't released yet.
Commented 19 years ago2005-06-05 12:04:02 UTC Comment #7608
Its nearly the same as the Sven co-op one :P

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