cs_militia_pure_b1, by Xj2 & Mirlen.
A remake of cs_militia. The idea when making this map was to try and keep things as true to the original map as possbile. With that in mind, layout is identical and props have been used sparingly to avoid clutter and the danger of changing gameplay unwittingly.
The map is textured and lit to be bright and clean, all the little militia features are intact, framerate is good and there is a nav file included which works well for both bots and....yes hostages work very well too!
There are many more things we would like to add to the map however all the
I am going to download yours and review it!
Ok 15 minutes later
I must say that it is a very good remake of my favourite CS map!
http://img165.echo.cx/img165/7395/csmilitiapureb100002cg.jpg
The first thing I noticed was that I could see the sky around this corner where the ct's start!
http://img165.echo.cx/img165/5770/csmilitiapureb100019uu.jpg
I think this could use some displacments as it looks really odd!
http://img146.echo.cx/img146/7545/csmilitiapureb100022wa.jpg
Weird line?
http://img165.echo.cx/img165/8559/csmilitiapureb100038ts.jpg
These box props are mixing and the textures flicker as always so fix that!
http://img146.echo.cx/img146/9102/csmilitiapureb100045tp.jpg
I think your sewers need cubemaps because my finger nails went all white like on my old map which had 0 cubemaps :S
http://img165.echo.cx/img165/4614/csmilitiapureb100052sr.jpg
I think this looks a little odd with the blood :S
I would suggest removing it because the original had no blood but actual targets! Make a custom texture with a proper human target thing...
http://img165.echo.cx/img165/4128/csmilitiapureb100061in.jpg
The bed looks ok and it is hard to make fabrics look like one but this texture on the side is too big and needs to be resized!
http://img165.echo.cx/img165/8500/csmilitiapureb100077kz.jpg
I think the lighting outside it ok but the indoors is boring and some need light rays (point_spotlight).
http://img165.echo.cx/img165/5863/csmilitiapureb100083em.jpg
Strange shiny half shiny roof :S
+I liked the camera screen in the sewers because yours is the first remake to actually have it in militia...
+ I liked the attic noise as I could hear players above me with that attic noise
+ Nice 3d skybox
+Lights go on and off in sewers
-Needs fixing but apart from that well done!
You have my respect!
Militia is by far my fave CS map so really the aim was to get out a remake that did all the things that other versions don't like the lightswitches,etc and get rid off all the clutter from other verions (although we will be recluttering for next version!)
Thanks for taking the time with all those screenshots. A lot of those problems are just quick little fixes - tbh I rushed this beta to release a little bit, mainly because I wanted to play a good militia on source asap!
Most of those things you highlighted I will fix no probs!
The shiny bit of roof and the sewers are both cubemap problems (in the sewers the cubemaps are built for lights on so look a bit weird with lights off you see. I will look into improve this for next version too.
Thanks!
Perhaps when it is hosted on a server we could play each other