Right, this is my 2nd map. heres the info
A small room, based on Dr. Klieners Lab. The objective was to show off HL2 lighting, and also my skills (if any :D)
It will soon be a Singleplayer level but at the moment it's just a test
PLz rate Thankyou
Dr. Mapper
It reminded me of this video where the lab wall explodes and a strider bends down and shoots inside.
You need to use more light_spots for the windows, too, if you want good shadows - The wood isn't casting a decent shadow, because I suspect you're using a light entity or letting the texture do it. Make your lightmap scale on the floor 4, too.
A good example of its potential is here:
http://www.nightfallmod.net/media/map2_rebelcompound2.jpg
Glow = env_sprite -> glow rendermode -> constant glow renderfx.
Theres an example in the sdk/HL2/maps folder.