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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_hydroelectric
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Running water
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HL
Running water by
mustang67
Posted
19 years ago
2005-06-07 12:16:59 UTC
• Examples • Half-Life
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Name
Running water
By
mustang67
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
19 years ago
2005-06-07 12:16:59 UTC
Updated
19 years ago
2005-08-06 13:47:07 UTC
Views
2547
Downloads
630
Comments
4
License: All Rights Reserved
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scrolling(running) water that pushes the player and pushables
4 Comments
mustang67
Commented
19 years ago
2005-06-07 22:44:08 UTC
Comment #7641
sorry about the fullbright, I ran "rad" but it didnt work for some reason
rowleybob
Commented
19 years ago
2005-06-08 19:17:33 UTC
Comment #7658
Screenie!
Elon Yariv
Commented
19 years ago
2005-06-09 00:14:10 UTC
Comment #7659
Damn it why do people always take your ideas away! Any way if there is a turn in the water's path and it looks great(no seam)then it's a great example map!!!(I just don't know how to do it)
rowleybob
Commented
18 years ago
2005-12-31 08:44:45 UTC
Comment #10303
A nicely constructed little example. I think if you make the texture for the "water wheel" a textlight, it will solve that ugly shadow problem lol.
It's just an example map, so I suppose it doesn't matter...
Nice job!
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It's just an example map, so I suppose it doesn't matter...
Nice job!