A small example map of teleports, .rmf and .map files included with the bsp. Good to experiment with if you aren't good with teleports. If someone wants me to explain what each entity is doing, i'll do that. Just lemme know.
Commented 19 years ago2005-06-18 16:47:18 UTCComment #7818
Oh also, there are some special sound affects, and a fade out when you go through the teleporter. Don't worry, these aren't just normal teleporters. They got special affects that make it cool
Commented 19 years ago2005-06-19 03:53:33 UTCComment #7824
Like the effect that you see when you get teleported into xen? You can see nothing exept to flicering green with green electricty! I think I know how to make this but tell me how you made it(if you made it at all)
Commented 19 years ago2005-06-20 02:51:17 UTCComment #7837
Sorry, been away from this site a bit. I didn't get that into make a special flickering effect, its just an env_fade is activated as you teleport. The exit side of the teleport is light green, like the sprite, and when you teleport, the fade makes the screen completely green, and fades back to normal within a fraction of a second. I could probably make beams and electiricity if you wanted me too, but i'd still have to work on it. Im not all that great with env_beams and env_lasers.
Commented 19 years ago2005-06-20 02:52:52 UTCComment #7838
Oh and also, if you decide on downloading the map Elon, tell me what'cha think of my doors, i think they look pretty cool, part glass and a yellow + black stripe outline. The lighting inside each room makes the doors look a little bit different