Broken by vertex manipulation

Half-Life HL
Broken by vertex manipulation by helious
Posted 19 years ago2005-07-15 18:29:02 UTC • Problems • Half-Life
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Name
Broken by vertex manipulation
By
helious helious
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Included
RMF/VMF
Created
19 years ago2005-07-15 18:29:02 UTC
Updated
19 years ago2005-07-23 01:21:59 UTC
Views
1266
Downloads
511
Comments
4
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Problems with this map...

4 Comments

Commented 19 years ago2005-07-15 18:46:11 UTC Comment #8117
Im checking it. Hold on.
Commented 19 years ago2005-07-15 19:16:15 UTC Comment #8118
Ok i fixed it. Your vertex manipulation was infact very messy. I removed a couple of walls and floors and remade them, with proper vertex manipulaton. Your map is still the same.

There were 3 leaks:

1. Because of the messy vertex manipulation, there was a tiny little crack where the floor meets the wall. Fixed it.

2. You had a func_door on really strange place, i removed it and made a regular brushwall at that spot. If you it was your intension to have a door there, im sorry.

3. The large tube was badly made and its vertices were not lying on the grid, even in the closest zoom level. So i remade it.

I hope this'll suit your needs. :)

Download: http://wdevries.demon.nl/MarkH/Atom_zooi/test2.rmf
Commented 19 years ago2005-07-15 19:57:03 UTC Comment #8120
thankyou very much...
i never made a Func_door.. :S Thats wierd..
Maybe its because im a newbie.. And trying to figure out Hammer my self. :P

Thank you very much for the help
Commented 19 years ago2005-07-16 06:07:46 UTC Comment #8122
Keep trying, you'll get it. :)

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