Commented 19 years ago2005-08-05 04:01:32 UTCComment #8433
Well he'res my review: ****************** +Gameplay ********************* - BORING texturing - No ambient sounds - Boring layout - you could fill the middle area with something coz it looks boring. ************************ Just another map made completely for gameplay. If you would make the map better-looking then it would be ok. I'd give 2.5 stars, but let's make it 3...
Commented 19 years ago2005-08-05 11:38:29 UTCComment #8450
Well, personally, I thought the textures came out awesome. The sky texture and evening lighting matches all the textures. Not to mention, the textures match each other. But I guess you guys are the experts.
This is basically a fun scoutzknivez map to play in.
Commented 19 years ago2005-08-05 12:24:04 UTCComment #8454
+ Decent layout for this type of map + Would be fun to play online I think + R_speeds are OK
- No architecture to speak of. Loadsa cubes and a handful of wedges. - Skybox is made completely wrong, you can see the corners of it clearly - The lighting is a bit .... samey. Almost looks fullbright, even though it isn't. - Textures could be aligned and scaled better in many places
I understand why this took you 4 days if you are a beginner. If this is your first map, then it is good. However I could make this is in an hour tops, and I'm not really a very good mapper (yet).
Good effort, if only really on the gameplay.
Keep practising.
Architecture and presentation - 1 Star Gameplay - 4 stars Overall - 2.5 stars -- rounded up to 3 stars
Commented 19 years ago2005-08-25 15:30:58 UTCComment #8697
my biggestest and bestestest cs map (de_splinter_clan) took me 2 weeks to make... thats not inlcuding the time it took me to fix a big goddamned leak in it.
Take your time. Have fun mapping. Think about what the common CS player wants. Gameplay is a huge factor but the gameplay gets ruined when theres nasty lighting or arcitecture that makes the game feel silly.
I suggest you do a total remix of this map with better lighting mainly and perhaps a few more walls that are not shoot-throughable.
******************
+Gameplay
*********************
- BORING texturing
- No ambient sounds
- Boring layout - you could fill the middle area with something coz it looks boring.
************************
Just another map made completely for gameplay. If you would make the map better-looking then it would be ok.
I'd give 2.5 stars, but let's make it 3...
------MINUS! MINUS IN WORDS!!! -- -- lights were nasty
This is basically a fun scoutzknivez map to play in.
Just wanted to say I worked really hard on it for 4 days day and night. I know it looks easy to make but it's not.
+ Would be fun to play online I think
+ R_speeds are OK
- No architecture to speak of. Loadsa cubes and a handful of wedges.
- Skybox is made completely wrong, you can see the corners of it clearly
- The lighting is a bit .... samey. Almost looks fullbright, even though it isn't.
- Textures could be aligned and scaled better in many places
I understand why this took you 4 days if you are a beginner. If this is your first map, then it is good. However I could make this is in an hour tops, and I'm not really a very good mapper (yet).
Good effort, if only really on the gameplay.
Keep practising.
Architecture and presentation - 1 Star
Gameplay - 4 stars
Overall - 2.5 stars -- rounded up to 3 stars
Lastly, many of your walls are shoot threwable
A good map = 3 months
Me, 3 days tops.
Take your time. Have fun mapping. Think about what the common CS player wants. Gameplay is a huge factor but the gameplay gets ruined when theres nasty lighting or arcitecture that makes the game feel silly.
I suggest you do a total remix of this map with better lighting mainly and perhaps a few more walls that are not shoot-throughable.