Commented 18 years ago2005-12-28 01:07:18 UTCComment #10281
Yeah, I have the same problem with my "battlefront turret" map. I wanted the laser beams to "cycle" downrange, not appear in one beam. I used a different sprite make it look like "- - -" instead of "---", but it still doesn't "move" as it should.
Might be able to fix it with a custom scrollin sprite, but I'm not sure. <rowleybob PMs Rimrook to ask> You could also use a env_shooter, but you wouldn't be able to rotate the turret
A very nice job except, i would change 3 things:
1. move the controls forwad and raise them a bit, so you can "sit" on the chair and fire the laser
2. Build a small platform, so it's easier to get on the thing.
3. Make the beam wider so it's easier to see.
I've actually made all these improvements from the .map file included in your distribution. If you'd like, enable upload and I'll send it.
Really nice job though, those things notwithstanding.
I used a different sprite make it look like "- - -" instead of "---", but it still doesn't "move" as it should.
Might be able to fix it with a custom scrollin sprite, but I'm not sure. <rowleybob PMs Rimrook to ask> You could also use a env_shooter, but you wouldn't be able to rotate the turret