This is MY compo map for the 'xen transporter' competition, so nobody try and enter it as theirs! im only uploading it to here because its too big. Download it if u want, but i wil probs be able to download after the competition has finished.
Duffm@n.
One thing fullbright -> BAD.
Make sure rad is on 'normal' mode in the compile window.
And you must add lights entities
although you mapped xen well, ie, rustic, and 'alive' the 'canons' where blocky, like an afterthought. it wod look better if you made it look like they were incoperated better into the ground.
Overall bad performance was a distraction thoughout-- I was running <30fps which is unheard of on even the worst--in terms of performance--maps.
As everyone keeps saying running "full vis" and rad should dramatically increase the playablity of this map. I personally don't like running vis and rad, because of the extra time it takes, but it's so worth it!
Nice job anyway!