Hey all, this is my first run at an actual, real, completed map... so check it out and let me know what you think.
This is a CS map, Defusion/Demolition style. There are two bomb sites for the t's. It's theme is sort of a spin on cs_havana, but very user friendly.
I know the map is still a little glitchy... but if you have any comments just let me know.
Just click that little download button..
You know you want to...
**********************
+ Architecture. Not too blocky and quite detailed for a cs map. Great work! Lots of props and nice design inside the buildings. The chairs , barrels and some crates are a bit oversized, though. You could make them small enough to jump on although it's not very necessary.
+ Texturing. It all looks nice, textures aren't too streched and they all fit.
+ Lighting. Very good for a night map. Bright enough in most places.
+ Layout. A little tricky, but very interesting. The bomb sites have lots of different approaches.
+ Gameplay. Definately nice. Not much to say about this part, just that it's good. I loved to walk on the edges of the buildings.
+/- Theme. It's a rather unoriginal theme.. Kinda cbble and havana - ish.
- Ambient sounds. Add some.. Some wind sounds outside or a radio playing some old melody (not from cs_italy, plz! > <) inside would make the atmosphere of the map better.
***************************
All in all - a really completed and interesting map. Great work! 5 stars!
Me agrees with Daubster.
I played with my clan so i can post a better Gameplay rating tho.
+Gameplay - Many approaches to the bombsite can be good and bad. Good because it creates strategic thinking for the CTs, bad because ts are often over powered. this is countered by lots of places for Ts to hide and defend. Great map
I think it deserves the original 4 stars I gave it:
I like the layout and style, good use of details (chairs and stuff)
Lightings alright too.
Overall could be better!
wishes someone would start a TWCS so we wouldnt have to put up with some of the people here
Come play me on OpFor DM?
Anyways enough bickering, its an opinion thing. In the wrong place too!
p.s. dm and cs and dod and all that other jazz are all comprable, guys. and besides, everyone knows nothing beats tfc...
i kid, i kid
show your friends too.
+Great lighting
+great props--some a little off scale though
-no ambient sounds--a real let down
Texturing is great but maybe flows together a little too well to give it an overall slightly bland appearence imo. Perhaps a little more variation might do it well.
Also it's missing a real central theme. Where is this place? What do people do around here?
Overall a really nice job!
****
This is becoming a server favorite. The map is very good in almost every aspect. THe only thing I have wrong is, like said before, no ambience, and the crates/barrels.
Why crates? DON'T USE CRATES UNLESS YOU HAVE A REASON!!! And why barrels? It doesn't make any since... really. And many of them are too big. The rooms and things however were very nice.
The doors were a no no. My friends played this for about 30 minutes, and the entire time I constantly heard "please tell me this door is breakable".
Add a plot. It makes the scene seem so much more realistic.
I recomend making a a version for any of the other map types. AS, ES, and CS. This map is perfect for ALL types. In fact, MAKE ONE OF EACH! RIGHT NOW!
If you fix this version, and/or make other game type versions of it, PLEASE contact me. We love this map.
4 stars, because it could be better.