Spawning Stuff

Half-Life 2 HL2
Spawning Stuff by FresheD
Posted 18 years ago2005-12-10 11:52:55 UTC • Examples • Half-Life 2
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Name
Spawning Stuff
By
FresheD FresheD
Type
Map
Engine
Source
Game
Half-Life 2
Category
Examples
Included
BSP, RMF/VMF
Created
18 years ago2005-12-10 11:52:55 UTC
Updated
18 years ago2006-03-17 10:55:15 UTC
Views
3304
Downloads
1114
Comments
6
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I often see the question "How do I spawn stuff like crates or npc's?"

So I decided to make a example map for it.
I'm sure all the mappers for gmod will enjoy this.
It shows use of the func_button, point_template and prop_physic.
The prop_physic could also be func_physbox or something.

Oh, as a lil' twist, the spawned crate will explode when you shoot it.

6 Comments

Commented 18 years ago2005-12-10 14:31:31 UTC Comment #10050
Very cool, ill have to look into it! I always wondered what/how point_templates work
Commented 18 years ago2005-12-13 11:54:04 UTC Comment #10057
I got problem with an other type of spawning.
"Clone spawning"
You hide an NPC somewhere in the map, and then, you set out a points that copies that certain NPC and spawns the copies.
Great if you need them to do stuff after spawn.
But I can't figgure out how. :S
Commented 18 years ago2006-03-15 14:41:31 UTC Comment #11238
Ow hush you, you don't even have source..
Commented 17 years ago2007-06-18 08:16:20 UTC Comment #15136
Heh, that wasn't targeted towards you cow.
The moderator removed the comments of the tard I was responding to.

I really wouldn't know how to solve that problem now, haven't been mapping for HL2 in ages, but i'm sure you've found out now. :)
Commented 16 years ago2008-03-20 18:15:37 UTC Comment #16202
Nice tut, i'm about to make a map with a spawner to some hmm...
LEGO BRICKS! Eh, anyway, nice tutorial :D
Commented 14 years ago2010-08-23 12:50:30 UTC Comment #18376
Can this work with guns ?

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