Commented 20 years ago2003-11-22 16:42:59 UTCComment #470
This is your FIRST MAP? I liked it... Cant really find any errors, but its small, yeah. Runs really smooth(most of the time like 300 in r_speeds), and is textured nice. The terrors might have an advantage too, like in assault. but i liked it, overall
Commented 20 years ago2003-11-25 09:33:20 UTCComment #483
Heeey! nice first map! Here's a few little little details too improve on, but apart from that, well done!
-Ventilation ducts were too brightly lit... a few dim red lights on the corners and in the middle of long bits should be enough.
-in the middle story of the building, the corner of the floor seems to magically hang around the stair case despite there's a bunch of crates on top of it. Give it some supporting like a concrete wall to hold it up, or maybe a pole, or something.
-the bottom story is too empty: it needs to look like it's needed! Add some shelf prefabs, and perhaps a crate or two more can't go amiss! maybe a crack decal or two depending on what you think
-NO dumpster prefabs? ?but it's in the city! Swap afew smaller outside crates with dumpsters, it gives variation, and? you?ve just gotta have at least one dumpster!
Commented 20 years ago2004-04-18 16:43:00 UTCComment #1651
dobre e stanala kartata, ako moje da mi pratish rmf-to da ia razgledam i da ogiasnish za onia raboti deto poslednia pat na carkvata si prikazvahme, hah i tia kak sah sa fanat che tova tia e parvata karta :)) napravo sa machish da gi metnesh na chereshata
I liked it...
Cant really find any errors, but its small, yeah.
Runs really smooth(most of the time like 300 in r_speeds), and is textured nice.
The terrors might have an advantage too, like in assault. but i liked it, overall
-Ventilation ducts were too brightly lit... a few dim red lights on the corners and in the middle of long bits should be enough.
-in the middle story of the building, the corner of the floor seems to magically hang around the stair case despite there's a bunch of crates on top of it. Give it some supporting like a concrete wall to hold it up, or maybe a pole, or something.
-the bottom story is too empty: it needs to look like it's needed! Add some shelf prefabs, and perhaps a crate or two more can't go amiss! maybe a crack decal or two depending on what you think
-NO dumpster prefabs? ?but it's in the city! Swap afew smaller outside crates with dumpsters, it gives variation, and? you?ve just gotta have at least one dumpster!
Just PLAY FOR FUN !!!