de_vine

Counter-Strike CS
de_vine by slackiller
Posted 21 years ago2003-07-09 20:06:12 UTC • Completed • Counter-Strike
Loading...
Screenshot Thumbnail
Name
de_vine
By
slackiller slackiller
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
21 years ago2003-07-09 20:06:12 UTC
Updated
20 years ago2003-12-14 07:29:42 UTC
Views
5284
Downloads
1472
Comments
14
Rating
4.75 (8)
Reviews
0
full star full star full star full star full star Download (5.68mb)

An industrial type map medium to large in size.
Counter Terrorists: Prevent Terrorists from
bombing the threatened Supply Depot areas.

Terrorists: Use whatever means necessary to take out one of the government
supply depot targeted areas and secure your victory!

14 Comments

Commented 21 years ago2003-07-10 16:22:17 UTC Comment #67
Some description should come handy ...
Commented 21 years ago2003-07-10 19:39:10 UTC Comment #68
I really like the feel of this map... Cool newspaper :-)
Smooth and has a realistic feel to it.
Great stuff... Actually I don't think it needs a description.
Commented 21 years ago2003-07-10 22:43:21 UTC Comment #69
An industrial type map medium to large in size.
Counter Terrorists: Prevent Terrorists from
bombing the threatened Supply Depot areas.

Terrorists: Use whatever means necessary to take out one of the government
supply depot targeted areas and secure your victory!
Commented 21 years ago2003-08-07 21:40:25 UTC Comment #116
....wow.... there is so much detail in this map, its unbeleivable. well it is cuz its in front of my eyes, but still, wow. this guy went so far as to making a pop can in the trash. and the newspaper (as mentioned) and little ieces of trash from the dump. i allmost smelled the trench from that dumpster hahahaha. anyway GOOD JOB. accept the one critic is, too complicated, as in, too many ways around. but some ppl like that. so gj man. keep up the gud work.
Commented 19 years ago2005-08-23 01:39:42 UTC Comment #8652
Wow, considering how old this map is... I mean it looks like a source map with the brilliant texturing and good use of models!

Reall neat places to walk--rafters, stairs, etc.

One of the most detailed, cleanly textured maps I've ever seen for 1.6.

Simply Amazing: 5/5
Commented 18 years ago2006-04-25 21:52:19 UTC Comment #11586
I looked at the screen and said: THis is crap, a one out of 5! But then I noticed it was HL1 and crapped myself! Holy shit its an amazing map! Top notch mapping!
Commented 18 years ago2006-04-26 01:50:05 UTC Comment #11589
sweeeeeet.
Commented 17 years ago2007-10-14 21:51:57 UTC Comment #15787
your map is good...but have you play whit bot??? 4 terrorist die when round started. That could be inf_player_deadmatch place to cloose each other. repair that boy
Commented 17 years ago2007-10-27 08:59:21 UTC Comment #15875
please repair your map...please
Commented 16 years ago2007-12-23 18:02:56 UTC Comment #16147
Simehong, for fuck's sake, you rate maps on how they play with 1.5 bots! It works fine on up-to-date CS versions, so quit your bloody bitchin'.
Commented 12 years ago2012-02-25 13:29:10 UTC Comment #19806
Yeah simehong2000 shut the fuck up...please?
Commented 7 years ago2017-05-23 21:18:44 UTC Comment #21000
I remember this map.
Commented 7 years ago2017-11-15 04:54:48 UTC Comment #19680
I know this map is old as hell but I figured in the off chance that you still check the comments on your maps every once in a while I'd leave one. This map gets a decent amount of play on my clan's custom map server and most of us really enjoy it. I was actually really surprised to see how old it actually was because it looks more like it's on par with CS maps from the late 2000's rather than 2003. I can't comment on how evenly it would play with 5 on 5 but in a larger pub server setting (8v8 or more, typically) it plays very evenly. The layout feels very original and unique. I really like fighting in the warehouse.
Commented 6 years ago2017-12-05 04:13:31 UTC Comment #21089
Seems like a solid map to me. Well textured, well laid out. Lighting tends on the drab side, but perfectly functional. I can't shake the feeling that the nice textures make this map seem a lot smoother than it is, but I guess I'm not about to try and prove that either. Let's just agree that the map is quality, eh?

You must log in to post a comment. You can login or register a new account.