de_inca -- V 2.1 BETA
Inspiration was drawn from both de_dust and de_aztec to create this defusal map. Players will have too keep on their toes due to many wide spaced areas, and vertical gameplay.
I will make changes/ additions based upon your reviews and/or forum posts. Notice its a beta, but technically, the map IS complete.
UPDATES::
Well i ported it to source. It only took me a year. Once again, i playtested it a bunch with the kids from my floor in my dorm so the layout was adjusted for team equality. Map still favors the terrorists a bit, but some maps do. I'm still working on the skybox, and this version only had a fast compile but i think it's about time people knew i updated this as i said i would.
another update soon hopefully
shrugs
- It needs some landmarks. I had a hard time finding my way around. Putting some detail in should clear that up.
This shows promise, and the layout is good, but you don't have much more than the base map down at this point.- Put more supports under and around bridge bomb site. It looks really unrealistic the way those walkways are just hanging there.
I just noticed that you did put those leaves hanging down, which accounts for some detail. Put more stuff like that in and it could be great."WARNING: Could not open Halflife2.wad"