Commented 18 years ago2006-07-19 13:04:03 UTCComment #12588
That's quite smart. New mappers with new maps could allow uploads so that better mappers could show them how to do stuff and how to improve stuff. w00t
Commented 18 years ago2006-07-19 23:06:23 UTCComment #12592
I think this should be in unfinished.
+The "airlock" is a neat idea. -The map is blocky and boring
It's a neat idea, to make a half-life aqurarium, but maybe try google images to spice up the architectue a bit, and you could use nice effects like bubbling sprites, sounds, and monsters of course to liven it up.
This should probalby also be an indoor map, but you could make an outdoor portion like Marine Land, lol.
All in all, an interesting idea, that needs more work--well maybe a lot more
Commented 18 years ago2006-07-20 07:49:25 UTCComment #12596
Don't create hude boxes arond your map to close them. Don't use the aaatexture as a visible one, only use it on triggers and ladders. Use clip instead if you just want an invisible wall that will block the player.
I'll remake from the start this map since I really have problems ajusting to other mapper's style of mapping. Some like mapping with grid size 1 and I like usally to keep it on 8 or 16. This is only one of the things that differ a mapper from others.
come on! At least light it!
(why did you allow uploads)
New mappers with new maps could allow uploads so that better mappers could show them how to do stuff and how to improve stuff.
w00t
+The "airlock" is a neat idea.
-The map is blocky and boring
It's a neat idea, to make a half-life aqurarium, but maybe try google images to spice up the architectue a bit, and you could use nice effects like bubbling sprites, sounds, and monsters of course to liven it up.
This should probalby also be an indoor map, but you could make an outdoor portion like Marine Land, lol.
All in all, an interesting idea, that needs more work--well maybe a lot more
I'll remake from the start this map since I really have problems ajusting to other mapper's style of mapping. Some like mapping with grid size 1 and I like usally to keep it on 8 or 16. This is only one of the things that differ a mapper from others.