**OPEN IN CS:S OR YOU'LL BE MISSING SOME TEXTURES**
So, it's been a while since I actually released anything. This is probably because I've been spending all my time and energy making my Dystopia map. And that is probably why half of this map is rushed!
I decided to take the original screenshot and turn it into a night-themed map. I'm pretty happy with the results, even though 50% of the map was made in the last day (woot for rushing!) and there are some bugs and crappy clipping.
To play, just unzip the BSP into your cstrike/maps folder and run it.
I forgot to include a readme so thanks to everyone who helped me and stuff, and good luck to everyone who entered!
Thanks to Dewdle for uploading and Rabid for hosting. Yarr.
Enjoy.
A very interesting and much more sourcified version of the original... basically everything is good the lighting is great, and I love the long tunnel part with the red lights.
Yeh... not much to say, obviously there was a lot more that you could do, opening up the interior of a few of the buildings etc.. but other than that...
The detailing in props seemed spot on.. had a nice industrial look :>
The train track is nicely curved and the lighting all around has an artistic feel to it.
If you carried on with this then it could turn into a great train ride for a mod of some sort. Perhaps a Dystopia hologram place hmm...
I'll give you 4 but I feel 4.4 is better so rounded 'down' is a 4. If you added some ambience then I'd gladly give it a full 5. Good luck.
Maybe the texture used in the 3D skybox mountains is slightly brighter than what one would expect.
Only gripes are it was CSS, and no sounds, but None of those merit points being taken away.
Im wondering why nobody made a train on a trac_train that would ride along by........
I've got to agree with Habboi on the sense that it lacked sound, but because you were to recreate a photo in Source, graphical interest, in my opinion, is more important. I also felt like it was somewhat small, but that's understandable, considering the size of the original screen-shot.
True though, it would have been awesome to have a functioning train that stopped at the station .
Great work; can't wait for the next Source compo to roll around to see more of your maps.