dm_tunnelroad

Half-Life 2: Deathmatch HL2DM
dm_tunnelroad by NinjaBaka
Posted 18 years ago2006-11-19 13:28:05 UTC • Completed • Half-Life 2: Deathmatch
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Name
dm_tunnelroad
By
NinjaBaka NinjaBaka
Type
Map
Engine
Source
Game
Half-Life 2: Deathmatch
Category
Completed
Included
BSP
Created
18 years ago2006-11-19 13:28:05 UTC
Updated
18 years ago2006-11-19 22:05:28 UTC
Views
2107
Downloads
923
Comments
4
Rating
5.00 (1)
Reviews
0
full star full star full star full star full star Download (Hosted Externally)

Ok so this is my first completed map for HL2DM. Some of you may find it TOO BIG but there's a plenty of room to play this map in larger groups. This map may lack some realism but anyways I had a lots of fun to build it. I hope you enjoy!

4 Comments

Commented 18 years ago2006-11-21 07:49:39 UTC Comment #13505
Looks pretty good on the screen. Can you please get some more screens, as I don't often get to play a PC with HL2DM?

Anyways, pretty realistic and detailed. Man, that "Sovjet 70-s" look on HL2 makes me somewhat nostalgic! I'm from Ukraine, but live in Norway over 4 years now. Man, this pic wakes my memories! Rating removed by admin
Commented 18 years ago2006-11-21 07:49:56 UTC Comment #13506
ERm, forgot to say, but I like big maps =)
Commented 18 years ago2006-11-21 16:56:37 UTC Comment #13510
you rated 5 stars without playing it? Go away.
Commented 18 years ago2006-11-22 12:35:24 UTC Comment #13530
This is a really excellent map:

Pros:

Loved the brushwork! Bevelled corners, intricate columns ingraved into the walls, support beams, pillars, etc All done well.

Texture work and choice was perfect!

Prop work was done good as well. Pipes, fences, all awsome!

Lighting and cubemaps were all done well also. No reflection distortion, no bad lighting, all done awsome!

outside really looked like it was pulled out of real-life. Excellent!

Cons:

Too BIG! This map IS HUGE! HL2DM servers usually dont host more than 16. With 16 people on the map its still too big.

Displacement work was too wavy. It looked more like the waves on an ocean then formations in land.

Those too errors are so small they dont really matter.

GREAT JOB ON AN EXCELLENT MAP!

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