cs_kool_deathmatch

Counter-Strike CS
cs_kool_deathmatch by kool_deezel
Posted 17 years ago2006-12-08 00:59:00 UTC • Completed • Counter-Strike
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Name
cs_kool_deathmatch
By
kool_deezel kool_deezel
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
17 years ago2006-12-08 00:59:00 UTC
Updated
17 years ago2006-12-08 09:35:02 UTC
Views
1500
Downloads
540
Comments
8
Reviews
0
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a deathmatch scenario of the italy.

requirements:

halflife.wad ( in valve folder )
itsItaly.wad ( in cstrike folder )
cssky.wad ( included in zip file )
koolz_textures.wad ( included in zip file )

8 Comments

Commented 17 years ago2006-12-08 01:01:12 UTC Comment #13626
i don't included the other boxes, just for sniping crate. you can rate and comment if you want. It is my 3rd map. I haven't seen any great textures but if i had it will be great.
Commented 17 years ago2006-12-08 01:59:42 UTC Comment #13628
Good try for a 3rd map :) . Just a few things, it feels a bit empty maybe make it a bit smaller or try adding some better cover. dunno if its just me but its really hard to rescue the hostages, u have to drag them across a tiny little point on the ground ( i had to walk around the hostage zone about 10 times till i finally got them rescued) and there is a z-fighting error with the box in the ct's tower. but other than that it is a nice idea and a good try.
Commented 17 years ago2006-12-08 03:21:50 UTC Comment #13630
thnx for the comment ill just fix it. thnx 4 downloading
Commented 17 years ago2006-12-08 04:32:31 UTC Comment #13632
that is my updated map. hehehehe thx for comment, without that i wouldn't fixed it.
Commented 17 years ago2006-12-08 04:59:08 UTC Comment #13633
np, i gotta leave for a holiday right now but when i get back ill have a look at it again
Commented 17 years ago2006-12-08 09:35:42 UTC Comment #13636
fixed again
Commented 17 years ago2006-12-10 02:06:16 UTC Comment #13645
Compliments first:

+You provided the correct directory structure!!1 Many verterans don't even do that :) *win
+No major errors, entities competently set up.
+Fine layout for a fy/aim etc.--is that the same as cs_deathmatch?
+The pushables are a nice addition, and better yet they give me an idea for my own fy map!! :P

Criticisms:
-Blocky. Try rounding of corners, and adding trims and detail work. Blocky also means everything is generally too thick/unrealistic.
-one or both of your ladders is intersecting the wall--looks bad.
-You used 4 additional wads and the whole map has 4 freakin' textures!!1 You couldn't find anything in the whole half-life or cstrike wad that would work for this simple map!? (joking, but really :) )

I think that's about it. Nice work for a beginners map... good job! :)
Commented 17 years ago2006-12-11 09:08:51 UTC Comment #13656
thanks for that i'll fix the criticisms later. thanks for the comment anyway.

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