Dynamic Lighting Effect

Spirit of Half-Life Spirit
Dynamic Lighting Effect by worldcraft20
Posted 17 years ago2007-03-28 04:59:15 UTC • Examples • Spirit of Half-Life
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Name
Dynamic Lighting Effect
By
worldcraft20 worldcraft20
Type
Map
Engine
Goldsource
Game
Spirit of Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
17 years ago2007-03-28 04:59:15 UTC
Updated
17 years ago2007-03-28 04:59:15 UTC
Views
2051
Downloads
866
Comments
1
Download (Hosted Externally)

Uses light_glow and calc_position to create a massive aura effect around the player.

1 Comment

Commented 17 years ago2007-04-05 09:40:00 UTC Comment #14573
I liked it.

Anyone know of a way to display a view model, as if the weapon actually being held?

Because if you did, you could make it like a flaming torch.

As you walked around, you'd see the torch glow (a tangy orange) creating pools of light on the wall.

Though it would look much more effective with bloom!

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