De_Quickshot2
Its finaly here. I know that some people liked De_Quickshot(the 1st one) So I thought why not make a new one with the same style but in a completely new layout.
The map supports 24 players and has 2 bomb sites. Its quite small and has various routes to chose from. It might not work in its best way as a defuse map. A hostage rescue would be too difficult and I dont think AS map would be suitable for such a small area. Beware the bombs when they go off
This new map had no blueprints / plans and it simply grew as I mapped. It might not show much logic but from what I heard from the test group 90% liked it.
My friends have a server where this map will be playd on (not 24/7, must be requested).
81.19.208.18:27020
I'd like to thank everyone in Blade & Smokers server who helped me build the gameplay better and assist me with finding all the possible bugs and issues. I also thank TWHL for converting me back to making maps.
wont be long
It's starting to look terribly like people just pass CS 1.6 these days, to not download a map as good as this :<
an extra rating might help.
Wonderful job. A few oddities here-and-there, but overall, a very good map.
But as the server its on doesnt want to play it alot since its not that fast to download via steam and not all the casual CS players know how to even add a map manualy...it "scares" players from the server and therefore we play it rarely.
I have drawn the blueprints of Quickshot3, it will be bigger and will be more playable (not a maze like the 2 earlier ones have been). But I dont think I'm going to finish QS3 anytime soon...I have other plans to spend my time on.
Thanks for the feedback btw, I appreciate it.