De_Quickshot2

Counter-Strike CS
De_Quickshot2 by F0ld
Posted 17 years ago2007-05-31 05:41:41 UTC • Completed • Counter-Strike
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Name
De_Quickshot2
By
F0ld F0ld
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
17 years ago2007-05-31 05:41:41 UTC
Updated
17 years ago2007-05-31 05:54:20 UTC
Views
3334
Downloads
965
Comments
10
Rating
5.00 (3)
Reviews
0
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De_Quickshot2

Its finaly here. I know that some people liked De_Quickshot(the 1st one) So I thought why not make a new one with the same style but in a completely new layout.

The map supports 24 players and has 2 bomb sites. Its quite small and has various routes to chose from. It might not work in its best way as a defuse map. A hostage rescue would be too difficult and I dont think AS map would be suitable for such a small area. Beware the bombs when they go off ;)

This new map had no blueprints / plans and it simply grew as I mapped. It might not show much logic but from what I heard from the test group 90% liked it.

My friends have a server where this map will be playd on (not 24/7, must be requested).

81.19.208.18:27020

I'd like to thank everyone in Blade & Smokers server who helped me build the gameplay better and assist me with finding all the possible bugs and issues. I also thank TWHL for converting me back to making maps.

10 Comments

Commented 17 years ago2007-06-01 06:11:11 UTC Comment #15027
Looks nice. I'll give it a go over the weekend.
Commented 17 years ago2007-06-01 17:56:17 UTC Comment #15032
looks like it's lived up to the original downloads
Commented 17 years ago2007-06-02 11:11:05 UTC Comment #15039
i had a run around, looks very nice, pretty tight, small, hard to get a bearing since every exterior has the same texture. brushwork is frekin awesome, very detailed. nice custom tex too lol. Maybe add some decals to make it look less clean or brand new ... break some stuff. This sort of detail should be going into Source maps :D gj
Commented 17 years ago2007-06-02 13:28:02 UTC Comment #15041
decals...yah I shoulda done those. Shall see what the future will bring, not to this map though, its done ...

wont be long ;)
Commented 17 years ago2007-06-08 19:38:18 UTC Comment #15072
12 downloads? ffs.

It's starting to look terribly like people just pass CS 1.6 these days, to not download a map as good as this :<

an extra rating might help.
Wonderful job. A few oddities here-and-there, but overall, a very good map.
Commented 17 years ago2007-06-09 06:30:24 UTC Comment #15073
Why bother to download if nobody plays it. Maybe if it got popular and it had a server where people would play it, maybe then it would get doenloaded more.

But as the server its on doesnt want to play it alot since its not that fast to download via steam and not all the casual CS players know how to even add a map manualy...it "scares" players from the server and therefore we play it rarely.

I have drawn the blueprints of Quickshot3, it will be bigger and will be more playable (not a maze like the 2 earlier ones have been). But I dont think I'm going to finish QS3 anytime soon...I have other plans to spend my time on.

Thanks for the feedback btw, I appreciate it.
Commented 17 years ago2007-06-09 10:34:14 UTC Comment #15074
Very impressive. Great brushwork and attention to detail. Layout looks like it'd be a lot of fun. Bang up job!
Commented 17 years ago2007-06-09 12:24:10 UTC Comment #15076
Remember to go to that server and request the map changed to QS2... if enough people vote for it, the map will change :)
Commented 17 years ago2007-07-15 00:01:29 UTC Comment #15355
ouch!! your map have add player problem. All trrorist die when game started.
Commented 17 years ago2007-07-20 12:23:42 UTC Comment #15386
I though I've fixed that in the fixes before I released it... I'll investigate and possibly make an update (in the army atm so its kinda hard to find free time)

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