Commented 17 years ago2007-06-19 14:35:12 UTCComment #15146
well i hope you played it before coming to that conclusion. you teleport to the room and when u teleport out you never know if people are waiting for you. i have ran it on a few test servers and everyone seemed to like the idea.
Commented 17 years ago2007-06-20 04:50:00 UTCComment #15155
Espen and Playbus: everybody started out like that: blocky, bland maps with guns all over the place. Give the boy a break and help him to make his map fun to be played.
klobb, im moving this to the unfinishd vault. Some tips:
add light fixture with texture lights (textures that emit light)
add some detail in the walls, like stuts, pillars, stuff like that.
I don't have CSCZ installed, in fact, 90% of TWHL's visitors never play CSCZ, they play CS instead, you may want to convert your map for CS instead...
Commented 17 years ago2007-06-20 14:34:56 UTCComment #15162
yeah thanks. and i should have known better. this place has lots of great mappers and where i have loaded this map before no one is really very critical. i appreciate any feedback ill try not to take it so personal.
Commented 17 years ago2007-06-21 16:03:25 UTCComment #15167
I wasn't trying to be mean. I didn't even swear! I think espen was much harsher than me
klobb, PM me if you ever want any specific help. I'm not bad with entities and I'm getting better with architecture (thanks Kasperg!) and optimization.
Commented 17 years ago2007-06-22 00:01:59 UTCComment #15172
thanks, no its my fault no one was mean. i am glad i put the map up. id rather get it from the pros than from a bunch of my friends that cant really offer anything new
Commented 16 years ago2007-12-28 20:35:40 UTCComment #16176
well i finally decided to finish this map, although its one of those maps that would be better off deleted. since it was my first map it holds a special place in my heart.. kind of.
I don't have CZ so I can't have a look.
The screenshot looks ... well ... awful. Please tell me that's not the best looking part of the map.
klobb, im moving this to the unfinishd vault. Some tips:
- add light fixture with texture lights (textures that emit light)
- add some detail in the walls, like stuts, pillars, stuff like that.
I don't have CSCZ installed, in fact, 90% of TWHL's visitors never play CSCZ, they play CS instead, you may want to convert your map for CS instead...klobb, PM me if you ever want any specific help. I'm not bad with entities and I'm getting better with architecture (thanks Kasperg!) and optimization.
Don't stalk me though.