A small map i made detailing the use of Func_doors, Func_rot_buttons, env_renders, and multimanagers to make a door with a moving handle/knob, which was used to great effect in Half Life 2.
Commented 16 years ago2008-02-01 16:03:53 UTCComment #16318
sorry, CAN i use it in my mod? (cuz in my previous post, i asked if it would be possible to use it in my mod, and not if i can take the entity setup you used and put it in my mod.)
Commented 16 years ago2008-10-20 03:35:34 UTCComment #17052
heH , i I thought this was a door example .... A door knob ! pretty cool altough I think I know how to make one . Anyway I'll donwload this rmf and see how you did it . Thanks for the info !
You may not want to just copy paste my door, try to learn the entity setup so you can make different knob styles, and different door styles.
Glad to see you found it helpful
Awesome! I'm going to make a preset with this setup to insert and then carve out a design.
thank you!