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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Cenodrome
by
Unq
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gg_street
Vault
View Vault Item
CSS
gg_street by
lilfellabob
Posted
16 years ago
2008-01-27 10:25:08 UTC
• Completed • Counter-Strike: Source
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Name
gg_street
By
lilfellabob
Type
Map
Engine
Source
Game
Counter-Strike: Source
Category
Completed
Included
BSP, RMF/VMF
Created
16 years ago
2008-01-27 10:25:08 UTC
Updated
16 years ago
2008-01-27 10:26:42 UTC
Views
1101
Downloads
412
Comments
2
Reviews
0
License: All Rights Reserved
Download (283.7kb)
Just a quick map i made for css.... not very detailed just my first css map.
Im currently working on a surf map which should b much better...
2 Comments
Archie
Commented
16 years ago
2008-01-27 10:46:50 UTC
Comment #16296
that's CSS? D:
i sugest you read up on RAD.
satchmo
Commented
16 years ago
2008-01-31 13:41:02 UTC
Comment #16313
Don't use the same texture to cover a large surface. It looks terribly repetitive.
...and add more rounded corners or angles to your architecture. It's too squarish.
Finally, as the Hunter said, don't compile your map full-bright.
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i sugest you read up on RAD.
...and add more rounded corners or angles to your architecture. It's too squarish.
Finally, as the Hunter said, don't compile your map full-bright.