fy_varado

Counter-Strike CS
fy_varado by phr-X
Posted 16 years ago2008-06-06 10:19:20 UTC • Completed • Counter-Strike
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Name
fy_varado
By
phr-X phr-X
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
16 years ago2008-06-06 10:19:20 UTC
Updated
16 years ago2008-06-09 12:11:46 UTC
Views
1540
Downloads
635
Comments
3
Rating
5.00 (1)
Reviews
0
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This is a for fun map, only playable with 4 or more players. The basic idea for this map is fire trough a moving door to hit the enemy. A randon player will apear on enemy sector, you can slash the team with you knife hehe, you can invade the enemy sector by crossing the lasers but will be hurt, then be quick.

3 Comments

Commented 16 years ago2008-06-07 07:20:04 UTC Comment #16700
I like the map even thought is a bit small . Good detail , lack of audio ambience . The idea sounds really fun , but the interval between the openings of the door is too long .

Good map .
Commented 16 years ago2008-06-19 01:49:38 UTC Comment #16711
Texturing 10/10
Nicely textured, feels like a real place.

Team Balance 10/10
Well, being a symetrical map it is very even.

Design 5/10
The fact that you added the moving door to add a new challenge to the old Killbox design is why you get a few extra points.

Ambience 10/10
Well, there was some very appealing lighting and some sound too, so well done.

Map Skill 10/10
It is well built and I can't pick on any mistakes, a very nice map.

Total 9/10 (5 stars)
A new take on an old design and done very well in the process, well done.
Commented 16 years ago2008-06-25 18:49:26 UTC Comment #16736
Hey Nice idea and NIce FY map!
+brushwork
+texturing (though some parts rendered strangely, could be my old computer)
+Nice lighting, but i prefer more contrast--more darker and lighter areas, which usuall result in a darker map
++Great detailing!
++NIce doodads and effects like the lazers+sprites, the door and other things.

Possible suggestions:
-vary the size and shape of each side's gameplay area and add cover or at least some props.
-add shootable traps like hung-up power lines poised to fall, exploding barrels, etc that you can shoot on the other sides team to give them a bad day = )
-add nade shoots or small vent above the door that you can lob nades in if you get it just right (make it hard so people don't spam all game)
-Improve the look of the door since it's the main focus of the map. Add trims, opaque windows, mechanisims, etch to make it more real. you could also add custom sounds or a sequence of sounds to the door opening and some steam shooting out if you want to get crazy. (be careful your effects don't make the gameplay unstable)
-Lastly make the door bulletproof perhaps? i don't even know if this is possible or how you would do it, but it might add something to the map.
Edit: i found this in maps for bulletproof walls: http://twhl.co.za/vault.php?map=3973 maybe it will work for doors too?

Anyway, great departure from normal FY maps and even though it's just for fun, it's clear you put some work into it and the idea is cool. That said it still feels unfinished to me or it could be better, so i'll hold off on rating. (please PM me if you update it!)

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