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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_hydroelectric
by
Jessie
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fy_funforts
Vault
View Vault Item
CSS
fy_funforts by
whirly1227
Posted
16 years ago
2008-06-09 16:47:20 UTC
• Completed • Counter-Strike: Source
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Name
fy_funforts
By
whirly1227
Type
Map
Engine
Source
Game
Counter-Strike: Source
Category
Completed
Included
BSP
Created
16 years ago
2008-06-09 16:47:20 UTC
Updated
16 years ago
2008-06-09 16:47:20 UTC
Views
1138
Downloads
578
Comments
1
Rating
4.00 (1)
Reviews
0
License: All Rights Reserved
Download (1.36mb)
Best map I have made yet!
1 Comment
hlife_hotdog
Commented
16 years ago
2008-07-04 01:02:53 UTC
Comment #16751
Texturing 9/10
Very good but rather bland texturing, every area loos the same.
Team Balance 8/10
Another symettrical map but there is no cover in the outside areas so players will not want to cross them for fear of snipers.
Design 3/10
A good design but I really didn't feel like I was having fun playing this map, I was just running around killing stuff.
Ambience 6/10
Really lacking in ambience but the lighting was pleasant.
Map Skill 9/10
A solid piece of work but I really didn't like the glass doors, they kind of stood out like sore thumbs.
Total 7/10 (4 stars)
While a really nice looking map it is really dull in the gameplay factor so I don't give it a higher rating.
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Very good but rather bland texturing, every area loos the same.
Team Balance 8/10
Another symettrical map but there is no cover in the outside areas so players will not want to cross them for fear of snipers.
Design 3/10
A good design but I really didn't feel like I was having fun playing this map, I was just running around killing stuff.
Ambience 6/10
Really lacking in ambience but the lighting was pleasant.
Map Skill 9/10
A solid piece of work but I really didn't like the glass doors, they kind of stood out like sore thumbs.
Total 7/10 (4 stars)
While a really nice looking map it is really dull in the gameplay factor so I don't give it a higher rating.