-Mindgame-
My entry for the Rooms project: a map with the same old theme as my hallway from the days of yore, but with a twist! There's some tiny puzzle elements to this map, as well.
I didn't make a hallway to connect to Zeeba-G's room. You said you'd do it if we didn't D:
It can be in the same map or in a new map, it shouldn't matter.
Best played with the lights out and the sound cranked up.
NOTES FOR EDITING:
-I've provided an intro game_text, but it should be replaced with the standard "Room #: Name" text when added to the other rooms.
-For the intro text ("Room #whatever: World Crafter), use the trigger_once that the player starts on. It can be manipulated, but please make sure that everything is triggered properly at the start (the sound and game_text).
-If moving the room around, remember to keep texture lock on. I went through a lot of trouble aligning textures, so please don't mess them up
-The beginning is the doors behind where the player starts in the precompiled map. Turn them into func_door_rotatings and connect them to your hallway.
-The end is to the upper right, in an empty box. It should be obvious, as the texture's don't match at all in the box.
-RAD conditions were:
--Extra enabled with default chop and texchop
--Bounce 1
--Smooth 70
= )
++superb theme, fresh for this project.
+Brushed very well. Nothing overly exotic but very pretty and errorless
++Textures look great
+lighting looks great
+neat misc "scary" effects (i don't want to elaborate to make spoilers)
+cool sound
Really excellent stuff, and a neat twist compared to the other rooms submitted so far. The horror genre is pwn, and i think down the road it would be cool to do a coop dedicated to just "horror" rooms.
Superb work, and another very high-quality map to add to the project! Your mapping powers are getting stronger everytime you release a new map. I think you and some other mappers who've submitted rooms (most others actually) are at, or quickly approaching "expert" skill level.
Pwn.
* * * * *
Well that's why I called it "mindgame", anyway D:
Edit: Oh THAT tunnel. Lawl.