I based this map on a bunch of abandoned soviet time buildings in Liepaja, Karosta (Latvia).
https://www.flickr.com/photos/elenasenao/2832530611/I love making deathrun maps, I used to be a Counter-Strike 1.6 deathrun mapper that made maps such as deathrun_icarus and deathrun_bandicoot , I love making deathrun maps outside of the conventional style, I take a lot of risks, some of them pay off, some of them don't. When many people make deathrun maps, they make linear corridors, box like rooms, they are very boring. I like to be different. This map is no different, the players are tasked with scaling this old abandoned soviet apartment building, whilst the terrorist moves parallel to them in the other building using traps. Once the CT players reach the rooftop, they can jump over to the other building and finally kill the terrorist, but scaling the building is no easy task.
The map has 28 CT spawns, and 3 Terrorist spawns. A server of 20 people would probably be ideal for this map. The difficulty is Easy-Medium, I did not want to make it hard since the game just came out. Please note that to be able to do a lot of strafe jumps (which this map contains) you will have to have the svairaccelerate set to 150. To do this, go into your steam library, on CS:GO go into properties, set launch options, and type in +svairaccelerate 150. This is not a cheat, it simply turns air accelerate on, allowing you to strafe around while in mid-air.
This is a deathrun map, however I am going to make another similar awp wars map!
I hope you'll enjoy the map, comment & rate!
Pick a game mode that doesn't suck! The map looks great but I want to be able to actually play it, rather than endure it.
Well I'll consider something else too.
So, the worst possible game of Battlefield ever?