DM_Cybrain & TDM_Cybrain

Half-Life: Deathmatch HLDM
DM_Cybrain & TDM_Cybrain by Trempler
Posted 12 years ago2012-09-19 21:48:08 UTC • Completed • Half-Life: Deathmatch
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Name
DM_Cybrain & TDM_Cybrain
By
Trempler Trempler
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
12 years ago2012-09-19 21:48:08 UTC
Updated
9 years ago2015-10-12 19:28:34 UTC
Views
9367
Downloads
1541
Comments
20
Rating
4.80 (5)
Reviews
1
full star full star full star full star full star Download (Hosted Externally)

Map of the Month winner for September 2012!


Hello,

i wanted to share this map, created in 4 hours, started by a fun contest with friends. ( without compiletime+fixes )

I added too a TeamDM version.

DM_Cybrain ( 1 vs 1 )
TDM_Cybrain ( 2vs 2) ( 1 vs 1 vs 1 vs 1 )

Download link : https://drive.google.com/open?id=0B1mPtNQgG1rURUxlVFRMdmtNdUU

Feedback welcome :)

20 Comments

Commented 12 years ago2012-09-20 05:18:31 UTC Comment #20138
Quite interesting. Kind of reminds me Natural Selection maps.
Commented 12 years ago2012-09-21 07:34:28 UTC Comment #20139
Excuse me, did you say this was only created in 4 hours!?
Commented 12 years ago2012-09-23 05:51:06 UTC Comment #20140
What the f**k.

If this was done in 4 hours, why are you not our god?
Commented 12 years ago2012-10-06 18:28:49 UTC Comment #20136
4 hrs sounds like a wi exaggeration, but it's not impossible. Great little fast map, the animated textures were really cool and the map "works" Reminded me of Duke Nukem a little which i'm a huge fan of. Over all a really cool little map! Edit: fixes gets ambience working, now were talking. Wow yes this map rocks my socks! Great job dude!

4hrs, really? Reallllllly?

And place the start location in the level, no one actually plays dm these days.

Btw, mind sharing where you got the content? Textures and sound from? Really nice!
Commented 12 years ago2012-10-08 14:21:01 UTC Comment #20133
if you did this in 4 hours, it's either incredibly unoptimized, filled with errors or you are the god of GS mapping.
Commented 12 years ago2012-10-12 06:38:54 UTC Comment #20132
This is extremely well made, I don't know how this can't win MOTM. The overall theme is interesting and consistent with the map, never does it feel out of place or dull. The architecture looks captivating and flows mostly well. Sound wise I didn't really have much to complain about, the ambience fits and it's not bad. A bit small but visually impressive, though I still need to play it with a friend to give a complete rating. For now, I think a four out of five for me. Great work, would you consider making an OP4 version?
Commented 12 years ago2012-10-27 22:22:13 UTC Comment #20119
Link no McWorking ='(
Commented 12 years ago2012-10-28 21:31:37 UTC Comment #20120
Commented 12 years ago2012-10-29 04:13:47 UTC Comment #20118
I would enter this map in the Twisted Reality Contest.

It's very twisted on it's own! You do have about 10 days to add more stuff to it you wanted.

A very unique map, full of cool effects and atmosphere, but you could add even more by adding more sprite effects, to mimic HDR and the air distortion by the vents. My only complaint is these types of textures automatically remind me of natural selection, but no big deal.

Great stuff man!
Commented 12 years ago2012-11-01 00:00:00 UTC Comment #32840
9.1/10
Architecture — 9.5
Texturing — 9.2
Ambience — 9
Lighting — 9.8
Gameplay — 8

Exclusive Video Review:

"...it brings back fond memories from the artistically gory sections of Quake 3 and Doom 3."

Bottom Line:

This is one of the best-looking and one of the creepiest maps I've ever seen for Goldsource.
Commented 11 years ago2012-12-11 23:45:54 UTC Comment #20252
Trempler, are these textures from your Abyss mod?

Anyway, the map looks good, a bit small for my tastes, but it is really neat in it's level of detail and the lighting is also very well done.

Good map, 5 out of 5 from me just because u did it in 4hrs :P
Commented 11 years ago2012-12-13 04:13:20 UTC Comment #20253
Congrats on winning MOTM! =P
Commented 11 years ago2012-12-13 18:44:23 UTC Comment #20254
Man...at first I thought that was source! In 4 hours?! Pure GOD of GS mapping!
Congrats on winning MOTM!
Commented 11 years ago2012-12-13 20:31:27 UTC Comment #20255
Thank you all, The Textures are mostly from PhillipK and some from TextureForgde and Google :)
Commented 11 years ago2013-03-12 23:21:45 UTC Comment #20266
The download link is dead.
Commented 11 years ago2013-06-10 18:27:31 UTC Comment #20298
ded
Commented 10 years ago2014-01-19 16:38:06 UTC Comment #20442
A very interesting map sir. For goldsource it sure looks great. My only quarrel with the map would be that the central brain room looks far greater than some of the corridors around it, It gives me the impression that a lot less thought was put into the corridors than the brain room, but it's still a great map.
Commented 9 years ago2015-10-12 22:24:37 UTC Comment #18036
Link updated
Commented 8 years ago2016-03-14 15:39:43 UTC Comment #20641
wait wait. there's a brain texture right? and it is not belong to halflife.wad... that means we must install that brain texture like not belongs to halflife's. Why there's no wad file in that map???
Commented 2 years ago2022-07-14 22:34:03 UTC Comment #104657
kamyon95, search for "wadinclude". The textures are in the .bsp.

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