Door Example #1

Counter-Strike: Source CSS
Door Example #1 by Captain Terror
Posted 12 years ago2012-12-01 20:24:00 UTC • Examples • Counter-Strike: Source
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Name
Door Example #1
By
Captain Terror Captain Terror
Type
Map
Engine
Source
Game
Counter-Strike: Source
Category
Examples
Included
BSP, RMF/VMF
Created
12 years ago2012-12-01 20:24:00 UTC
Updated
12 years ago2012-12-06 03:00:43 UTC
Views
1908
Downloads
618
Comments
4
Download

Here is an example map on how to make rotating doors in counter-strike source, with rotating handles.

[HIGH-RES SCREENSHOTS]

The first door has the animation built in, so all you do is place the prop_rotating_door and choose this model, and the functional rotating handle will show up in the game.(sometimes the animation sticks, but this is a problem inherent in the game)

The second example uses a brushwork door with a func_rotating nodraw brush parented to it, then two model door handles(front and back) parented to it. (for the models i used prop_dynamic, but prop_static might work as well and would be preferable)

Note
I set the door rotations to 70 degrees to make a better screenshot, but you can change it to whatever you want(usually 90°).

Disclamer
Keep in mind i'm still a noob in source mapping, and i'm sure there are better/simpler ways to do this, but it does give you a simple preview of Source's input/output system(the second door).

4 Comments

Commented 12 years ago2012-12-01 20:28:12 UTC Comment #20193
ty dude
i have just downloaded...
Commented 12 years ago2012-12-01 20:31:21 UTC Comment #20194
Have you read the disclamer?(y/n)

And you are welcome, it's my pleasure to do little maps like this ;)
Commented 12 years ago2012-12-02 15:30:18 UTC Comment #20195
hey captain terror there is something wrong... they are not opening 90 degrees
Commented 12 years ago2012-12-02 17:17:11 UTC Comment #20196
yup, i set them to 70 degrees for the screenshot, but you can change the rotation to whatever you like =)

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