I'm near of finishing my debut map for Counter-Strike, but I'm having another problem while testing this map.
This map was compiled and worked flawlessly, but one of these liquid/load wheeled trunks (the last one, with origin attached on it) are "opening" with difficult.
Instead of "opening" to up, it's "opening" to the sides, both to the left and to the right.
Obviously I used door_rotating for the trunk boot, but it doesn't open correctly, as I said.
So, it (the map) is here. Feel free to compile and test it.
Check the y-axis flag, since the door opens along y.
It finally works! I alread fixed it.
I like your brushwork btw, very nice prefabs ya got there pardner ;P
This prefab I made (the four-wheeled cart) will be used to store ammunition boxes or toxic wastes on my future CStrike maps.