Model lighting

Half-Life HL
Model lighting by Jessie
Posted 9 years ago2015-01-24 16:32:59 UTC • Examples • Half-Life
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Name
Model lighting
By
Jessie Jessie
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
9 years ago2015-01-24 16:32:59 UTC
Updated
9 years ago2015-02-04 20:03:08 UTC
Views
2216
Downloads
629
Comments
3
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So simple, even a child could understand it! Y'get me?
Just a simple demonstration of how lighting works in regards to models. They are lit according to the brushwork directly beneath them. As such, in this map, when you move over the edge enough that you are above the lower (lit) level, you light up despite being in a dark area.

Not usually very applicable or troublesome, but the more you know!

(I probably could have fixed it so the scientists didn't have the fireflies, but who really cares?)

3 Comments

Commented 9 years ago2015-01-25 07:52:32 UTC Comment #20818
I don't get it! <pops bubblegum> :P
Commented 9 years ago2015-01-25 11:10:23 UTC Comment #20819
Oh, hush, you =3
Commented 4 years ago2020-07-03 22:24:42 UTC Comment #102781
(for reference when it comes up on the stream: https://twhl.info/thread/view/18657?page=2 )

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