City 17 streetwar themed mappack.
These two maps has been sitting in my hard drive for years, they're part of a bigger project but I got lazy of finishing the whole mod and released as it is.
Credits:
Crab Synth sounds by Momiji.
Some textures by SpockJedi.
Mirror:
[ModDB]
https://www.moddb.com/mods/collapse/downloads/collapse
Texturing — 10
Ambience — 10
Lighting — 10
Gameplay — 3
Architecture? Awesome. It looks great, sounds great, it's got the whole war-torn city feel. The catch? It's incredibly confusing. Half the time I didn't know where to go, with no hints, no obvious path, lambda caches that were hard to recognise as such. I had to noclip once to get somewhere I was obviously supposed to go but had no idea of how to get there.
Gameplay? Not so cool. It changed between too little or even no health kits (I lost count of how many times I had to turn on god mode) and an overly large supply of health chargers. The combat was set up poorly, being shot at from all directions, constantly, with little cover or, in one case, a finite supply of rockets. It was not indicated when or why people joined my squad or left it.
Overall, I got the feeling that someone proficient in staging combat would have been a good co-author to complement the exquisite visual treat that this map serves.