SCREENSHOTS ARE OUTDATED BY A LOT! THERE IS SO MUCH MORE IN THE PACK!
NOTE: The tree sets -- as they are right now -- are lit by the light_environment entity so they look proper and uniform in an exterior environment. If you place a tree in a dark area with an environment light present in the map, it will be lit improperly. This can be changed with
Solokiller's Half-Life Asset Manager and checking the 'force skylight' tag off and saving a copy of the model. If no environment light is present, the trees will be light as normal. So you can go ahead and build those underground Black Mesa terrariums and bio-domes. ^_^
Version 1.06! Now has way over 645 prefabs (+175 from last time) with 62 plant models!
Requires tool textures from zhlt.wad.
Thanks to SassyRoss for their many contributions!
Thanks to VOMIT for their stalagmites!
Thanks to Mad Carrot for their contributions!
Thanks to Victor-933 for the train tracks and some vehicles!
The orange null texture in the screenshots is my retexture of the black and blue null texture. I like the extra visibility. It’s the exact same in function, it just looks different on my end.
Be sure to keep texture lock on when copying and pasting to preserve the texture alignment.
v1.07
-Added more tree varients such as a bright maple tree and cherry blossoms.
-Did stuff involving crates and containers, more of them, opened some, broken some...
-A bunch of things over a long period of time and I didn't keep track.
v1.06
-Made a Xen set of fungus and coral-like plant life.
-Added a lot of vehicle stuff, tanks, APCs, rockets etc.
-Added a lot of military themed stuff.
-Added lots of new containers.
-Added more interactive stuff as well as some new doors.
-More little things added all over.
-Minor tweaks, fixes, and optimizations.
v1.05
-Added Cliffs, Caves, Stalagmites/tites, and exteriors sectionals.
-Treelines to match the various tree sets.
-Lots of revision and Optimizations.
-Traffic cones too.
-Fixed a janky pine tree, woo.
v1.04
-Includes a tropical plant and tree set of 8 models.
-A dozen more prefabs from SassyRoss!
-More minor tweaks and optimizations.
v1.03
-Added 12 pine forest trees and grass models. Summer and winter variants of trees, regular, flowered, and fern grass types.
-Added to the lighting section a little, also added lighting props to the air vent section. Glowsticks, flashlights, and a tablet device.
-Minor tweaks and optimizations.
v1.02
-Added 9 cactus plant models.
v1.01 Changelog:
-Added new foliage set "Generic" in normal, autumn, and dead versions.
-Added a few new things to the prefabs, notably a big turbine machine and a big water tank.
-Minor optimizations.
Version 1.00
A LOT OF STUFF!
Awkook, it's the textures in zhlt.wad, which should be included with your compilers (VHLT or ZHLT)
I'll be sure to take a look once I have a PC again
My goldsource days are likely over but if I ever decide to go back I know where to go for prefabs ^^