bubbles

Counter-Strike CS
bubbles by Boban
Posted 1 year ago2023-10-12 16:30:37 UTC • Examples • Counter-Strike
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Name
bubbles
By
Boban Boban
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Examples
Included
BSP, RMF/VMF
Created
1 year ago2023-10-12 16:30:37 UTC
Updated
1 year ago2023-10-12 16:30:37 UTC
Views
556
Downloads
392
Comments
0
Download (83.05kb)

Wanted to add bubbles in a map but didn't know how, figured out and now want to share what i learned.
This map includes:
  • Different variations of env_bubbles entity.
  • Model from the original game "pipe_bubbles.mdl"
  • env_shooter shooting bubbles.
  • func_conveyer with scroll texture of bubbles.
Quick resume of env_bubbles variations:
  • With this entity, bubbles can't go downwards nor horizontally.
  • To have vertical bubbles, set speed of current to 0 (Yaw doesn't matter in that case).
  • Speed of current isn't just setting speed of bubbles but also angle which they go on. That means you can't have 2 different speeds on same angle. (for example vertical bubbles speed can't be changed)
  • Having negative speed of current will technically just change Yaw by 180.

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