Tutorial: Simple Fake Locked Door
Last edited 6 years ago2018-06-20 16:51:21 UTC
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Fake Locked Door
In this tutorial you will learn how to create fake locked doors.
I mean doors that you were never supposed to open but you can hear a sound of locked latch or something.
And this is the easiest and cleanest way to do it.
Steps:
1. Create a door and multisource
-Create a func_door
-Create a multisource
2. Change propterties.
-In multisource properties change both it's name and target to same value e.g. "ms_fake"
-In door properties change Master value to multisource's name e.g. "ms_fake"
3. Change door locked sound so you can see effects.
Change func_door's locked sound and make sure that your fake door is not making a leak,
because you need to remember that func_door's are not sealing your map from void like normal brushes.
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